Quote Originally Posted by VentVanitas View Post
I'd like something to build towards like Polyglot or Shoha, especially in regards to positionals, but if it's just a bigger/stronger Bootshine, then no.

More emphasis on Bootshine is the last thing MNK needs. If the job receives a mechanic like this then it'd be better off as a separate weaponskill entirely.

Furthermore, your PB suggestion implies that you're doing nothing but Bootshine, no thanks, PB is already too similar to Inner Release.

MNK is gonna have an emphasis on bootshine unless you want to radically redesign the job from the ground up. This just makes the current gameplay more satisfying. Also I don’t know what you read but my PB suggestion was just to prevent misalignment. You are still alternating DK and BS. If you want to de-emphasize bootshine then you could do a mechanic like this on other forms. I originally tried to think up a version of this with your couerl form third combo buttons, but it was much harder to align everything while also fitting it into the burst window.

I just like my current suggestion because it wouldn’t change up the flow of the rotation too much which I actually quite like, just make it meatier with a little less margin for error.