Quote Originally Posted by Gramul View Post
That's pretty simple. They're trying to make it into a BLU man group thing. I think that's a mistake due to the lack of long term rewards that would encourage enough people to play at the same time, and the overall lack of resources available to have a reliable structured party around it. If there's anything that needs to be fixed, it's the fact that it's straying in that direction. It restricts the possibilities of more creative setups by trying to shoe-horn in a more typical play structure.

And for your other point, I don't really see how any of that makes Limited Jobs as a concept a failure. The whole idea is to have jobs not suited for regular play due to balance, so they keep it restricted to content outside the latest expansion. It's meant as a fun distraction. Trying to make it a normal job would defeat the purpose and demand major re-balancing
the problem is outside of a handful of problem skills they are pretty suited for normal balance. The only things that a super out of order are the % skills, DPS mimicry and self destruct (and the fact that none of the skills have level requirements). Remove dps mimicry and BLU's output in a raid is very similar to that of other level 70 jobs trending slightly above (nothing a small balance adjustment wouldn't fix). The fact that we can't use this version of BLU in standard raids is just maintaining the illusion that it is different.