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  1. #1
    Player
    MarsAstro's Avatar
    Join Date
    Jun 2019
    Location
    Maelstrom
    Posts
    39
    Character
    Andromeda Zenith
    World
    Cerberus
    Main Class
    Warrior Lv 90
    I don't have the patience to watch 1+ hours of this, so I read the first few pages of your script and I think I've seen all I need to see.

    Your arguments fall incredibly flat to me. With most of your issues, my immediate response is simply: "Why is that a problem, though?". The only justification you seem to be giving for most of your issues is that BLU isn't up to par when you compare it to what other jobs can do. But why on earth would you compare it to normal jobs, when it's not at all trying to be like them? It's its own separate content trying to do something different and its own thing, just like Gold Saucer is, and just like what Island Sanctuaries will be. You're expecting Limited Jobs to be something they aren't, something they're not trying to be.

    If you don't enjoy the gameplay, that's totally fine, but you're seemingly claiming it's inherently flawed and can never work in an MMO solely because it isn't similar to, or tied to, the main gameplay loop. You're not really arguing that BLU and Limited Jobs don't work, what you're actually arguing is that BLU and Limited Jobs aren't like normal jobs and you don't like that. If you treat it like a normal job, of course you'll be disappointed, because it's not a normal job. I also saw you mention replayability and rewards, but again, this is not the main gameplay loop. It doesn't need to be highly replayable or rewarding, it's totally fine for it to be a finite thing that you play for fun and then put away until new content comes out.

    Personally, I like BLU and I hope they make more limited jobs. Why? Because I like collecting things and completing logs in video games, which is clearly what BLU is supposed to be about. It's a mini-game about spell collection and log-completion, and it has some one-time currency rewards as an added incentive as you complete those logs. It's also great for when you need to grind old FATEs for relics, as it's powerful, flexible and syncing doesn't affect its kit.

    If you don't like BLU, that's totally fine. You don't have to like this content, you don't have to like all the content in this game. I'm sure you're not spending very much time with Mahjong or Lords of Vermillion either. Different strokes for different folks. As this is an MMORPG you're just going to have to be fine with the game having a wide variety of content that doesn't necessarily all appeal to you.
    (7)

  2. #2
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by MarsAstro View Post
    snip
    The main problem is SE just wasting the potential of BLU returning as a good job like the other current jobs. We do enjoy the BLU gameplay , but right now what we can do with the current BLU? getting level 70 new spells , clearing 1 NEW STAGE carnival , new savage achievement and gains title only. then what? start ABUSING old FATEs that cause some problem on the recent re-run yokai event? showing off to new sprout player "I can instant kill the FATE boss with this"?

    I understand that Pandemic causing all of the delay , but looking at BLU right now even after all of the delay it's feels getting lazy and lazier on level 70 release. All things like major content on SB you can't do it ( Heavens on High , Eureka & Ultimates ). Stop thinking about other Limited Jobs please , its just causing more stress & wasting resource into the dev teams while all of this "Limited Job" content only appear as filler that useless on new content (because currently as you said BLU is only useful doing all the OLD things) and have 0 replay ability for major end-content.

    Also I think TS never say he didn't like the BLU , or else how come he end up with 1 hours video and have a segment about how to rebalance BLU skills that probably works on his version. I think he personally really love BLU more than me lol. Try to read all of his script maybe you will understand what he means more/
    (11)
    Mariel Crystallie & Amariel Crystallie & Mariel Celestine

  3. #3
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mariel_Crystallie View Post
    The main problem is SE just wasting the potential of BLU returning as a good job like the other current jobs. We do enjoy the BLU gameplay , but right now what we can do with the current BLU? getting level 70 new spells , clearing 1 NEW STAGE carnival , new savage achievement and gains title only. then what? start ABUSING old FATEs that cause some problem on the recent re-run yokai event? showing off to new sprout player "I can instant kill the FATE boss with this"?

    I understand that Pandemic causing all of the delay , but looking at BLU right now even after all of the delay it's feels getting lazy and lazier on level 70 release. All things like major content on SB you can't do it ( Heavens on High , Eureka & Ultimates ). Stop thinking about other Limited Jobs please , its just causing more stress & wasting resource into the dev teams while all of this "Limited Job" content only appear as filler that useless on new content (because currently as you said BLU is only useful doing all the OLD things) and have 0 replay ability for major end-content.

    Also I think TS never say he didn't like the BLU , or else how come he end up with 1 hours video and have a segment about how to rebalance BLU skills that probably works on his version. I think he personally really love BLU more than me lol. Try to read all of his script maybe you will understand what he means more/
    The potential of blu is another boring caster DPS job that I level and ignore because it would get a set slate of abilities that adequately fits into the caster dps role paradigm (or if they felt saucy, some other role paradigm) which is a role I do not care for. This whole spell-learning, role-breaking, solo machine thing that we have now is not acceptable as a job you can use normally. It would be utterly terrible to either

    A) get a blu with no spells in a dungeon roulette.

    B) get a fully kitted out blue mage in sprouts first baby dungeon and the other 3 players may as well not be there.

    Also, endgame isn't everything. I use blu all the time because I run a lot of low level content for assorted reasons. Not being able to do eureka and ultimates makes sense. Having gotten my malboro, diamondback cheeses an awful lot of mechanics so keeping them out of the "has no value except for prestige" content makes sense. And a blu squad would be completely busted in eureka/BA so that also makes sense. They also don't want them in hoh/potd because, again, they can completely invalidate a lot of the content in there. Though that said, it is perplexing why they don't let you at least enter solo, since they would have a separate leader board. I'd actually probably bet on that being a limitation in the duty finder.
    (5)

  4. #4
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Arkdra View Post
    snip
    Yeah I sort of understand how it's gonna break the content I mention above , but perhaps you can limit the usage of it ( like only bring 1 BLU in 1 party etc ) or simple thing just let BLU solo POTD/HoH , but they still don't want do that while giving us very small portion to end game content for BLU. I also understand that End game isn't everything , but let's be honest with yourself outside the endgame content what else are you gonna do with DoW/DoM classes . Because I can't find any enjoyment outside the endgame content ( Eureka/Bozjan/Savage Farm/Ultimates/24mans raid/Unreal ) .

    If this limited jobs never happen and BLU still exist we can farm or do some content that I mention above with BLU that already adjusted and not overpowered like the limited version . at this point I don't say I want BLU get deleted or something , I just want the limited jobs trend stopped. If BLU can join the official job roster that's nice , more like I hope that we can keep the current BLU while we having a "official BLU with balanced skill set" ( so we having 2 BLU , 1 official , 1 limited right now ) while u can still use the overpower skillset while solo-ing old content and you can still use BLU as normal job for end game content.
    (3)
    Mariel Crystallie & Amariel Crystallie & Mariel Celestine

  5. #5
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MarsAstro View Post
    I don't have the patience to watch 1+ hours of this, so I read the first few pages of your script and I think I've seen all I need to see.

    Your arguments fall incredibly flat to me. With most of your issues, my immediate response is simply: "Why is that a problem, though?". The only justification you seem to be giving for most of your issues is that BLU isn't up to par when you compare it to what other jobs can do. But why on earth would you compare it to normal jobs, when it's not at all trying to be like them? It's its own separate content trying to do something different and its own thing, just like Gold Saucer is, and just like what Island Sanctuaries will be. You're expecting Limited Jobs to be something they aren't, something they're not trying to be.

    If you don't enjoy the gameplay, that's totally fine, but you're seemingly claiming it's inherently flawed and can never work in an MMO solely because it isn't similar to, or tied to, the main gameplay loop. You're not really arguing that BLU and Limited Jobs don't work, what you're actually arguing is that BLU and Limited Jobs aren't like normal jobs and you don't like that. If you treat it like a normal job, of course you'll be disappointed, because it's not a normal job. I also saw you mention replayability and rewards, but again, this is not the main gameplay loop. It doesn't need to be highly replayable or rewarding, it's totally fine for it to be a finite thing that you play for fun and then put away until new content comes out.

    Personally, I like BLU and I hope they make more limited jobs. Why? Because I like collecting things and completing logs in video games, which is clearly what BLU is supposed to be about. It's a mini-game about spell collection and log-completion, and it has some one-time currency rewards as an added incentive as you complete those logs. It's also great for when you need to grind old FATEs for relics, as it's powerful, flexible and syncing doesn't affect its kit.

    If you don't like BLU, that's totally fine. You don't have to like this content, you don't have to like all the content in this game. I'm sure you're not spending very much time with Mahjong or Lords of Vermillion either. Different strokes for different folks. As this is an MMORPG you're just going to have to be fine with the game having a wide variety of content that doesn't necessarily all appeal to you.
    I like what this person said so I'm gonna quote for emphasis.
    (2)