Quote Originally Posted by SkeletonJelly View Post
Like I stated earlier. Its not as though also allowing jobs to equip the gear would make players who prefer playing as classes unable to do so. I don't think that it should be only usable by jobs, but rather be usable by both jobs and classes.

In reality I feel as though anything equipable by a class should automatically be equipable by its corresponding job. You would think gear compatibility would transfer just as all the classes base skills do. But I guess that's just me.
Again, the jobs and classes are geared for different type of play stiles and in most cases, different type of play stile would require a better distribution of stats. We are restricted on how many times we can re-spec stats, so the dev team introduces gear that solves that issue.