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  1. #1
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Syntax Lies
    World
    Hyperion
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    Leatherworker Lv 50
    I really dont see why anything thinks at this point its a good idea for class exclusive gear. Classes have been around since the launch of the game and can were almost everything in game already. Im not even saying the new gears should have been job only, but make it for both or job gear, what they did doesn't make sense. Not only dies it not make sense but they re-skinned DL gear to make crappy class gear, that's a frikken joke.
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  2. #2
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    I really dont see why anything thinks at this point its a good idea for class exclusive gear. Classes have been around since the launch of the game and can were almost everything in game already. Im not even saying the new gears should have been job only, but make it for both or job gear, what they did doesn't make sense. Not only dies it not make sense but they re-skinned DL gear to make crappy class gear, that's a frikken joke.
    Because without code changes, we can't have job specific weapons. how would we equip one? I think that they gave us class specific gear instead for now due to that limitation.

    for example, this won't work because the job must be active before you equip the weapon:

    /equip mh "Job Specific Weapon"
    /wait 1
    /job on
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    Last edited by Molly_Millions; 04-27-2012 at 01:58 AM.

  3. #3
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    Because without code changes, we can't have job specific gear. how would we equip it? I think that they gave us class specific gear instead for now due to that limitation.
    you do know we have job specific gear in game now right,lol. if you feel like you wrote something really dumb and want to delete you post ill delete mine to erase the evidence of what might be the dumbest thing i ever read.
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  4. #4
    Player
    Molly_Millions's Avatar
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    Molly Millions
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    Balmung
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    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    you do know we have job specific gear in game now right,lol
    sorry, job specific weapons. Edited my post above for clarity
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    Last edited by Molly_Millions; 04-27-2012 at 01:58 AM.

  5. #5
    Player
    syntaxlies's Avatar
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    uldah
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    sorry, job specific weapons
    wouldn't you just equip a class weapon first then change it after the stone is equipped
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  6. #6
    Player
    Molly_Millions's Avatar
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    Molly Millions
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    Balmung
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    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    wouldn't you just equip a class weapon first then change it after the stone is equipped
    You could, yes. I'm just theorizing why SE may have held the job weapons back. Obviously equipping one weapon so that you can equip another is pretty cumbersome. My guess is that SE has something up their sleeves to rectify this, which may be the reason for the delay of job specific weapons.
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  7. #7
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    You could, yes. I'm just theorizing why SE may have held the job weapons back. Obviously equipping one weapon so that you can equip another is pretty cumbersome. My guess is that SE has something up their sleeves to rectify this, which may be the reason for the delay of job specific weapons.
    they said they held them back so that they could implement them with hard content, if equipping a job weapon auto equips your stone that will be nice.
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