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  1. #31
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    its not a typo, loadstone recipe list has been updated as well with the same restrictions.
    wow, how lame... I can't see using any of the class only weapons unless they have waaaay better stats than the one I use for the corresponding Job. Even then, I think that I'd only use the THM weapon. These new weapons are just inventory killers, it seems.
    (0)

  2. #32
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    wow, how lame... I can't see using any of the class only weapons unless they have waaaay better stats than the one I use for the corresponding Job. Even then, I think that I'd only use the THM weapon. These new weapons are just inventory killers, it seems.
    this can go 2 ways

    first way they are junk, waste of time and resources, waste of new materials to farm ect

    second they are op, base stats are close to ifrit except now you can meld strength on fist ect. jobs get pushed to the side for op weapons.(except for 1 bard whms and blm)

    both ways are dumb
    (1)

  3. #33
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    this can go 2 ways

    first way they are junk, waste of time and resources, waste of new materials to farm ect

    second they are op, base stats are close to ifrit except now you can meld strength on fist ect. jobs get pushed to the side for op weapons.

    both ways are dumb
    yeah, the first question that comes to mind when I think of class only weapons is: Why? It's not like this game has much content to be played solo at the upper levels. So what's the point of creating weapons for that purpose?
    (1)

  4. #34
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    As a crafter, I'm no longer particularly pumped to craft these new weapons for myself or my LS.

    People don't use Marauder when solo - they play Warrior. Ditto Paladin, ditto Monk, ditto Dragoon.

    Definitely Dragoon. Dragoons are obsessive about their identity.

    "Hi, I'm Kinley."

    "Hello, I'm Drake McDragonsfang, a Dragoon."

    "o.o Uh.... huh...."

    Repeat the above ad nauseum. I, myself, do this as well.

    I don't play Lancer when solo - I play Dragoon. (>.> ) Period. I know no one who prefers class to job outside of THMs and ARCs for support/DD only respectively.

    This class/job thing's gotta stop soon, it's giving me whiplash.
    (1)

  5. #35
    Player
    Shiggysonson's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    When the recipe reforms were being implemented, a lot of people asked if there would ever be more "realistic" recipes. I remember Yoshida saying that they plan to implement the complex and realistic recipes for the high level recipes(similar to the old recipes.) These new recipes are probably the high level recipes Yoshida was talking about.
    (2)

  6. #36
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Im sure S.E., if they put their minds to it, could have thought of better ways to include crafters in endgame rather than inventing useless items for them to craft. (Like, oh i dunno, maybe how they did Dodore, Mosshorn back in the old days). I mean, it can't be that hard.
    (1)


  7. #37
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    first thing I thought when I was looking at new recipes.... nuggets!?!?!? I thought they didn't want to put in nuggets and took them all out!? but then again these are new never seen before nuggets and new weapons so I guess it's OK.

    As for the class specific weapons, I think these are good to have there are situations you may want to play solo class over job with some advantages you have with cross class abilities jobs can't use. Also have to remember lv50 is cap right now but once they increase this cap we will have more action/abilities for class/job which might change situation where everyone just want to stay as jobs even when playing solo, duo, trio.
    (2)

  8. #38
    Player

    Join Date
    Jul 2011
    Posts
    78
    To me this is a good idea...I dont have to try and double meld this new gear with HP for tanking. It can be used on my GLA or MRD and i can single meld some stats that will help with that
    (4)

  9. #39
    Player
    Buttons's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    294
    Character
    Buttons Taru
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    Wish these were for jobs as well, hardly anyone wants to use classes, I know I don't. White Mage is always better than Conjurer and I prefer Dragoon over Lancer as well, same with Bard and Archer.
    (1)
    http://buttons-tarutaru.blogspot.com

  10. #40
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Buttons View Post
    Wish these were for jobs as well, hardly anyone wants to use classes, I know I don't. White Mage is always better than Conjurer and I prefer Dragoon over Lancer as well, same with Bard and Archer.
    With the way jobs are currently designed, we'd need two weapons just to equip one job specific weapon.
    (0)

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