

classes have the armory system, the ability to use a ton of skills, i really don't think they need more incentive then that imo.Class/Job double standard lol Jobs can have job only gear but classes can't! Yea, issues with class only gear is just silly, seriously it's an incentive to use classes but if you don't find the weapon useful then don't bother with it, still no clue on how useful they'll be but they might be pretty potent considering there difficulty to obtain.
They are going about gear in an interesting way though, it's hard to work in the fact that you only have enough arms to hold onto one two handed weapon at a time so you need a way in order to increase the amount of arms that are useful and find a way to fit them into the game. It's very possible that these arms may have a good sanction on them along with a bonus when doing hamlets so based on the example they gave with the Magic attack potency 60 on the grand company gear, I imagine that if sanction is on these weapons it'll make them very enticing to use.
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