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  1. #1
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ItMe View Post
    An addon that that allows players to double weave at any latency??
    That sounds crazy!
    How does it work?
    When you use a skill, the client will set an animation lock, preventing you from performing another action for its duration. When the server acknowledges your action and you receive that acknowledgement, the animation lock will reset back to its original value, which is a completely nonsensical move on SE's part. What the addon does is deduct your ping from the remaining duration when the acknowledgement is received.

    This is something the game should already do, the addon would not exist if SE fixed this issue with animation locks. The tool still doesn't let you weave oGCDs faster than a 0 ping environment would, it simply makes the game's animation lock behave as if you were playing with 0 ping.
    (2)

  2. #2
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Sove92 View Post
    When you use a skill, the client will set an animation lock, preventing you from performing another action for its duration. When the server acknowledges your action and you receive that acknowledgement, the animation lock will reset back to its original value, which is a completely nonsensical move on SE's part. What the addon does is deduct your ping from the remaining duration when the acknowledgement is received.

    This is something the game should already do, the addon would not exist if SE fixed this issue with animation locks. The tool still doesn't let you weave oGCDs faster than a 0 ping environment would, it simply makes the game's animation lock behave as if you were playing with 0 ping.
    ... You can set it to go below 0 ping equivalence. This is one of the things that the pvp bots were doing.
    (3)

  3. #3
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Sove92 View Post
    This is something the game should already do, the addon would not exist if SE fixed this issue with animation locks. The tool still doesn't let you weave oGCDs faster than a 0 ping environment would, it simply makes the game's animation lock behave as if you were playing with 0 ping.
    Ah interesting, so my ping is close to 300ms on a good day; would I be able to perform a 6ms ping rotation and it queue up and hit the servers out of sync to me? Or would I still be doing one spell every 600ms (return time) no matter what?

    (sounds very cheaty, but the fault is ultimately SE's absolutely crap programming ability)
    (0)
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