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  1. #1
    Player
    Irishwars's Avatar
    Join Date
    Mar 2011
    Posts
    102
    Character
    Ireland Brimstone
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Munba View Post
    Why all the content is becoming istanced.. I don't like it so much.
    I wonder if its due to the limitations of the current server makeup. Maybe v2.0 will be different
    (3)

  2. #2
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Irishwars View Post
    I wonder if its due to the limitations of the current server makeup. Maybe v2.0 will be different
    SE is designing 2.0 to be a "Worldless Model" with a cross-server content finder. It's what 2.0 will be.
    (0)

  3. #3
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Irishwars View Post
    I wonder if its due to the limitations of the current server makeup. Maybe v2.0 will be different
    Current game engine cap displayed characters to 40, so it's just impossible a massive non-istanced event. So yeah, wait 2.0
    (0)

  4. #4
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Munba View Post
    Why all the content is becoming istanced.. I don't like it so much.
    It is actually possible that because the current server system sucks a ton of butthole, the only way they could run this stuff is if its instanced. I am hoping they drop half of the crap thats instanced in this game come 2.0, but there is every possibility that that is just wishful thinking.

    The new patch notes are awesome, although i can see a few people getting upset at the crafting skill changes. Love the direction this game is headed. 1.22a looks like its gonna be just as epic as this patch was.
    (0)

  5. #5
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Munba View Post
    Why all the content is becoming istanced.. I don't like it so much.
    Prevents lag. That's a good thing.
    If the 50-hour preparation period is over and the call-to-arms has been sounded, form a party of 8 members and speak with the militia captain to enter the instanced area. Once the instance has been entered, jobs and classes will be locked and players will not be allowed to change their weapons or soul crystals.
    Is there anyway the bolded can be done for all dungeons/boss encounters from here on? Awesome decision, btw.
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #6
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    All seems very nice but.. where are new animations for old ws.. I'm tired to see the same one in 3 ws for GLA T_T
    (2)

  7. #7
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    i cant see any new weapon for con thm arc

    edit
    wow, the recipe is Jade Hora all over again

    edit 2
    dragonhead will be packed with gatherer >_<

    edit3
    anyway, for hamlet defense, do we need/have to be inside the instance for 25 hours straight?
    (0)
    Last edited by rina_inverse; 04-25-2012 at 10:46 PM.

  8. #8
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by rina_inverse View Post
    i cant see any new weapon for con thm arc

    edit
    wow, the recipe is Jade Hora all over again
    They stated that those weapons wont be here until 1.22a. Guess that's the price we're paying for using the in demand classes. :X

    I kid about the latter, but the former is true and that sucks. I wanted some new weapons. :?
    (0)

  9. #9
    Player
    Irishwars's Avatar
    Join Date
    Mar 2011
    Posts
    102
    Character
    Ireland Brimstone
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by rina_inverse View Post
    edit3
    anyway, for hamlet defense, do we need/have to be inside the instance for 25 hours straight?
    I doubt it, just like the instances we have now for quests, you can leave the instance then come back
    (0)

  10. #10
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by rina_inverse View Post
    i cant see any new weapon for con thm arc

    edit
    wow, the recipe is Jade Hora all over again

    edit 2
    dragonhead will be packed with gatherer >_<

    edit3
    anyway, for hamlet defense, do we need/have to be inside the instance for 25 hours straight?
    1) The rest of the weapons are coming in 1.22a as noted in a previous lodestone post.

    2) They're supposed to be difficult recipes to challenge DoH.

    3) Word.

    4) No. For 25 hours every 50 hours you can repeat the instance. 15 minute win cool down, five minute loss cool down.
    (2)

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