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Thread: Auto-cover!

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  1. #1
    Player
    Hoshikogi's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    129
    Character
    Hoshikogi Douatama
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I cant quite see what you speak of as reasonable, at least as is. However, a secondary single-target, cover-like buff that moderatly-substantually reduces damage taken while behind the paladin could definitly be useful without leaning towards the "OP", especially for front-line melee classes (would work wonders for DRG since they have the mid-range advantage... or at least I still believe that's the case). And just to add more strategy, lets place at minimum a 1 minute recast, so that one cannot simply switch party members on a whim. The buff would last until toggled once more.
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  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    144
    Quote Originally Posted by Hoshikogi View Post
    I cant quite see what you speak of as reasonable, at least as is. However, a secondary single-target, cover-like buff that moderatly-substantually reduces damage taken while behind the paladin could definitly be useful without leaning towards the "OP", especially for front-line melee classes (would work wonders for DRG since they have the mid-range advantage... or at least I still believe that's the case). And just to add more strategy, lets place at minimum a 1 minute recast, so that one cannot simply switch party members on a whim. The buff would last until toggled once more.
    No timer no way. That's part of why I hate the cover ability, plus needing to fight with the targeting system, might as well just get a MRD/WAR tank.

    And it wouldn't be overpowered just because you'll be protecting on character from all physical single target attacks (thunder would still hit the target) and cone attacks, still leaves 6 others needing to be protected. Hate would still be generated on both characters as it would without this ability. tAOE and maybe pbAOE would ignore auto-cover, and some enemies would have abilities that knock players around, which may cause the PLD to be pushed far behind or two far to the side leaving the "Coveree" unprotected.

    If they did change the current cover to this as a trait, they would also have room for another PLD ability.

    EDIT: When I say single target and cone, I don't mean attacks like magic that do not attack from the direction of the enemy. The idea is if you were to really fight someone if someone stepped between you two, you probably will have little to no chance to hit the first person without going through the one who stepped in, so most single target magic would still hit the intended target.
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    Last edited by Vaymathias; 04-26-2012 at 03:29 PM.