Yoshida actually addressed. They originally considered doing precisely that but found a lot of players like glamour the individual rings, and thus opted to expand the ring inventory instead.I think it is insanely short sighted of them to keep rings as they are. It does nothing but serve as Armory bloat when each job has to equip TWO of the same item style.
Just adjust the rings to be twice what they are value wise and only need one equipped, or just delete a ring slot for the stat squish.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I am one of such people and am happy I'll be able to glam both of my hands and glam the rings separately.
For example some rings look better on a finger wrapped around the trigger (MCH) and some rings look better on the offhand.
Most classes are right handed, but some are left handed (DRG) so it is useful that if I only wanna wear one ring I can move it between hands as I wish.
Also, some gloves are asymmetrical so being able to choose which ring I want to glam on which hand is very helpful there to.
Etc.
Respectfully, people like you are holding the game back. It's a ring. Something you really don't see unless you zoom in extremely close. You won't see it unless you're actively looking for it.I am one of such people and am happy I'll be able to glam both of my hands and glam the rings separately.
For example some rings look better on a finger wrapped around the trigger (MCH) and some rings look better on the offhand.
Most classes are right handed, but some are left handed (DRG) so it is useful that if I only wanna wear one ring I can move it between hands as I wish.
Also, some gloves are asymmetrical so being able to choose which ring I want to glam on which hand is very helpful there to.
Etc.
What you are doing is holding back the game for something less than probably 1% of the player base care about.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
There's nothing "respectfully" about what you're saying. The game designers looked at how many players are using ring glamours and concluded that the system should be left in place.
Whatever you think of that conclusion, it is not the fault of people who just use the system.
My question would be, why do any of the slots have to go in the first place? Why does the playerbase have to give up things they've had since the start because the dev team didn't future proof their game? It isn't players that are holding this game back, it is the game's own damn engine, the foundation it was built on.Respectfully, people like you are holding the game back. It's a ring. Something you really don't see unless you zoom in extremely close. You won't see it unless you're actively looking for it.
What you are doing is holding back the game for something less than probably 1% of the player base care about.
And don't tell me they're removing belts because they're not visible on your character anyway. Sure they aren't visible, but that has been the case for what, 7 years now? They're only going away because it's the only way they can expand our character's inventory, because the engine is barely holding together. It's the same reason why we can't have infinite glamour-dresser slots, adding more always brings this game close to imploding.
Last edited by Absurdity; 05-10-2021 at 10:55 AM.
I wonder if the crafters/gatherers would flip if they cut half of the off-hand slots to add somewhere else. Uh, PLD uses it too but I mean... how many shields you'd need?My question would be, why do any of the slots have to go in the first place? Why does the playerbase have to give up things they've had since the start because the dev team didn't future proof their game? It isn't players that are holding this game back, it is the game's own damn engine, the foundation it was built on.
And don't tell me they're removing belts because they're not visible on your character anyway. Sure they aren't visible, but that has been the case for what, 7 years now? They're only going away because it's the only way they can expand our character's inventory, because the engine is barely holding together. It's the same reason why we can't have infinite glamour-dresser slots, adding more always brings this game close to imploding.
The feature is there, so I use it.Respectfully, people like you are holding the game back. It's a ring. Something you really don't see unless you zoom in extremely close. You won't see it unless you're actively looking for it.
What you are doing is holding back the game for something less than probably 1% of the player base care about.
If it's ever cut I will deal with the incredible loss like an adult lol
With little due respect, there's plenty of people, myself included, that like looking at our characters, and want to make sure what we're looking at looks appealing for whatever situation/setting we place our characters in. Taking screenshots at dramatic angles for one example.Respectfully, people like you are holding the game back. It's a ring. Something you really don't see unless you zoom in extremely close. You won't see it unless you're actively looking for it.
What you are doing is holding back the game for something less than probably 1% of the player base care about.
That besides if the producer says "We see enough players use this thing so we're gonna keep it," it kinda pulls the rug out from under your argument of "oNlY <1% oF tHe PlAyErS uSe ThAt FeAtUrE."
I think you're greatly underestimating the percentage of players that like to use rings as glamour items. You're essentially saying that the amount of people who care about rings is far, far below the amount of players that have cleared UCoB ("less than probably 1%" vs 4.5%.).Respectfully, people like you are holding the game back. It's a ring. Something you really don't see unless you zoom in extremely close. You won't see it unless you're actively looking for it.
What you are doing is holding back the game for something less than probably 1% of the player base care about.
When estimating the amount of people who care about rings, keep in mind that a small change to the 2B leggings caused enough of a backlash for Yoshi-P to personally address it during a live letter, and ensuring players that the leggings would be fixed asap. I'd imagine the removal of a ring slot would be met with a similar reaction from the playerbase.
I think you're greatly underestimating the percentage of players that like to use rings as glamour items. You're essentially saying that the amount of people who care about rings is far, far below the amount of players that have cleared UCoB ("less than probably 1%" vs 4.5%.).
When estimating the amount of people who care about rings, keep in mind that a small change to the 2B leggings caused enough of a backlash for Yoshi-P to personally address it during a live letter, and ensuring players that the leggings would be fixed asap. I'd imagine the removal of a ring slot would be met with a similar reaction from the playerbase.
Yep! 100%
Who really wants to be the person to tell this guy that we should only have one ring, on one hand in this game?
![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.