Quote Originally Posted by Bruenor View Post
Funny whenever systems like that come on board, I usually leave that MMORPG. I started with Everquest in 1999. When it got raid or die, I left it for WoW the casual MMORPG. As WoW started turning into raid or die, I started trying just about any other game. Since I play with my kids, I usually ended up having to go back to WoW or stop playing with them.
But Mythic+ is an optional difficulty. The Normal dungeons remain intact and because Tome, EX, Eden Normal, 24 man and crafted gear wouldn't be removed, you'd still be able to obtain high ilv gear more than sufficient for any content the game has to offer.

"Raid or die" is when high end content is the main source of rewards and casual content is neglected, or even loses rewards because they don't want raiders to feel forced to do it. FF14 is so far from that mindset that there's no real danger of it affecting the game. Savage raids don't affect Normal raids for example, it's just an optional challenge. When Mythic+ was released in Legion, you could still enjoy the game casually too, their "raid or die" mindset is another issue entirely.