I never got into Unreals for some reason. I tried Shiva for a bit and the difficulty was fine, but the fight wasn't particularly interesting and the rewards didn't seem worth the bother. After that I just lost interest.
I never got into Unreals for some reason. I tried Shiva for a bit and the difficulty was fine, but the fight wasn't particularly interesting and the rewards didn't seem worth the bother. After that I just lost interest.
I feel like Unreal was designed to appeal to the players that are frustrated that they can't experience the old fights as intended. Every now and then I'll see a request to add rewards for synced old content, but the community tends to respond that they aren't interested in grinding fights they farmed years ago with a synced down kit.
I've been doing Unreal weekly since it came out since I'm a mount and minion collector and have a lot of nostalgia for ARR. However most of my friends have not bothered with it as they feel the rewards are too low for the effort involved.
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