Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11
  1. #1
    Player
    OwlBlackX's Avatar
    Join Date
    Jan 2016
    Posts
    573
    Character
    Redde Wing
    World
    Mateus
    Main Class
    Gunbreaker Lv 100

    We had many custom deliveris.

    Why it's limited allowances 12?

    Like we had 7 custom deliveris. Sure later Endwalker more.

    Would let we use more like allowances 24 or 30 than 12.
    (1)

  2. #2
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    My best guess would be that they want to limit the amount of rewards that can be obtained easly - all rewards (scrips, exp, gil - if we want to count that amount...) are obtainable through other means, that involve more effort and ressources spend (while weekly deliviers are extremly easy and quickly finished).

    So if they increas the amount of weekly deliviers, they would most likely also decrease the reward to reflect that.
    (5)

  3. #3
    Player
    Chekopacheko's Avatar
    Join Date
    Apr 2021
    Posts
    59
    Character
    Pacheko Cheko
    World
    Hyperion
    Main Class
    Paladin Lv 90
    As we are getting more and more custom deliveries, they should totally increase the cap to at least 18 now
    (1)

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Yeah. Put a weekly cap on the number of scrips and exp you can earn from them if that's the issue, but let us do the turn ins for everyone every week. Anyone coming in now will basically NEVER catch up on the achievements and such. (see also, Beast Tribe allowances.)
    (1)

  5. #5
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Brightamethyst View Post
    Yeah. Put a weekly cap on the number of scrips and exp you can earn from them if that's the issue, but let us do the turn ins for everyone every week. Anyone coming in now will basically NEVER catch up on the achievements and such. (see also, Beast Tribe allowances.)
    Never? You can easily get all the achievements for any one of the Custom Deliveries in far less time than the time between adding new Custom deliveries.
    So if you just make sure to do all your custom deliveries each week you will have no problem catching up with all the achievements for them. It just takes a bit of time.

    (Same with beast tribes. Maxing out reputation with all of them isn't hard at all, it just takes time.)
    (3)

  6. #6
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,420
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Quote Originally Posted by OwlBlackX View Post
    Why it's limited allowances 12?
    Vidu has the answer.

    In one word: inflation.
    (1)

  7. #7
    Player
    TW-Luna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    64
    Character
    Sunna Hyskaris
    World
    Mateus
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Shadygrove View Post
    Vidu has the answer.

    In one word: inflation.
    Unfortunately, even crafter materia is pretty worthless on the market now. A few thousand at most for a VII materia and under 10k for a VIII. There's just so much already out there from armor bonding. Everything else from scrips is pretty low yield too. I'm just saying that supply and demand has already been swung by high supply on the market, at least 6 more weekly deliveries isn't gonna hurt that much.
    (0)

  8. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by TW-Luna View Post
    Unfortunately, even crafter materia is pretty worthless on the market now. A few thousand at most for a VII materia and under 10k for a VIII. There's just so much already out there from armor bonding. Everything else from scrips is pretty low yield too. I'm just saying that supply and demand has already been swung by high supply on the market, at least 6 more weekly deliveries isn't gonna hurt that much.
    If things are that cheap then we really don't need to have more deliveries, either.

    I doubt it's the scrip items that make it to the MB that SE is worried about. It's the non-tradeable rewards that SE wants to limit to increase content longevity.
    (0)

  9. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    The only real problem are the achievments for the 150 deliveries. It takes 88 weeks to get them for all NPCs - that's 1.5 years! And in the meantime they will add even more NPCs for deliveries...
    (0)

  10. #10
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Tint View Post
    The only real problem are the achievments for the 150 deliveries. It takes 88 weeks to get them for all NPCs - that's 1.5 years! And in the meantime they will add even more NPCs for deliveries...
    Unless SE increases the number of new delivery NPCs added each expansion from 3 to 8, there is no danger that it will be impossible for new players to get all the 150 delivery achievements. They may not be able to do it in a single expansion but there's no reason why they would need to. The achievements are there to give players things to do over time. They aren't an obstacle to progression.
    (1)

Page 1 of 2 1 2 LastLast