System
  • [dev1359] The following changes and additions have been made to market areas:
    • New areas have been added:
      • Lominsan Mercantile House
      • Gridanian Mercantile House
      • Ul’dahn Mercantile House
      Based on this addition, the item search feature has been moved to the abovementioned locations. This change will allow players to directly purchase items from any city’s market area. For example, a player in Gridania will be able to search for and purchase items from the Ul’dah market area by speaking with an NPC in the Ul’dahn Mercantile House.
      * While players can still perform an item search within market areas, they can no longer do so from the query prompt at market entrances.
      * While you are inside a mercantile house, your current location in player search will appear as the associated city-state. The same applies when you log out of the game while inside a mercantile house.



    • It is now possible to search retainer wares by typing item names into the search field.
      • Search results will show all items that start with the entered term.
      • Searches are performed in the language set in FINAL FANTASY FFXIV Config.
      • Searches can be performed through the auto-translate function.
      • Alphabet searches are not case-sensitive.
    • Market Guide NPCs have been added.
      In addition to using the existing market area entrances, players can now travel directly to each mercantile house by speaking with “market guides.”
      CityNPCLocation
      Limsa LominsaM'septhaLimsa Lominsa Upper Decks (7,5)
      GridaniaTorsefersGridania (6,6)
      Ul'dahEdineU'dah Merchant Strip (6,5)
      These NPCs will be indicated on the map as entrances to their respective market areas.
  • [dev1359] Players now have the option of dispatching their retainers to the market wards.
    Upon summoning your retainer, you will be given the option to dispatch him or her to the ward of your choice. Please note, however, that your retainer will automatically return home in the case that the area specified has already reached capacity.

  • [dev1358] Players are now able to request others to meld materia on their behalf in the same manner as seeking repairs.
    Upon selecting either a piece of gear or materia in the inventory interface, you will be presented with the option to request this service. Making the request incurs a fee commensurate with the required level of the item to which materia will be melded, payable in gil to the player who accepts the request.

    * In addition to the abovementioned fee, players must also provide a suitable catalyst.
    * This method allows only the melding of the first piece of materia to any given item.
    * Only players who possess a materia assimilator can make a melding request.



  • [dev1387] The specifications for discarding materia-enhanced items have been changed.
    Players are now required to first check a confirmation box before they are able to discard materia-enhanced items.

  • [dev1389] The following actions can now be performed upon online linkshell members in the Linkshell interface: Send /Tell, Invite, Promote, Demote, Exile

  • [dev1390] Map markers have been introduced for the following:
    Shop (for beginners) / Achievement NPC / Aethernet Gate / Inn / Upper Floor Access / Lower Floor Access / Aetheryte / Aetherial Gate / Dungeon Entrance / Hamlet
  • [dev1391] The following configuration options have been added:
    • System
      • Action Reselect Cancel
        Enable canceling of actions by selecting them again from the action bar while they are being cast or channeled.
        * Can also be performed via the text command /actioncancel, (/acan).
        /actioncancel [subcommand]
         >>Subcommands
         on Enable canceling via the action bar.
         off Disable canceling via the action bar.
         Toggle between on and off when no subcommand is specified.
         * Default is off.
        The setting will be defaulted to off for all characters. The setting must be enabled if you wish to be able to cancel actions via the action bar as before.
    • Display Names
      • Display/hide settings for each category.
        • Player
          Name/Icon, HP Bar
        • Party Members
          Name/Icon, HP Bar
        • Other Players
          Name/Icon, HP Bar
        • NPCs
          Name/Icon
        • Enemies
          Name, HP Bar, Level, Aggression, Enmity
          * Based on these changes, the text command /hpbar has been phased out.
      • Display Name Position
        Set display position for all characters (up or down).
    • Target Settings
      • Display Name Zoom
        When toggled on, placing the mouse cursor over a character will cause that character’s display name to appear enlarged.
      • Target Highlight
        When toggled on, placing the mouse cursor over a character will cause that character to flash. Targeted characters will appear bordered in yellow.
    • Keyboard
      Other
      • Action Bar Pop-up Help
        Assign a key for toggling the display of action bar help text.
        * Can also be performed via the text command /actionbarhelp, (/abarhelp).
        /actionbarhelp [subcommand]
         >>Subcommands:
         on Display help text.
         off Hide help text.
         Toggle between on and off when no subcommand is specified.
         * Default is on.
      • Cycle Active Linkshell
      • Activate Linkshell 1
      • Activate Linkshell 2
      • Activate Linkshell 3
      • Activate Linkshell 4
      • Activate Linkshell 5
      • Activate Linkshell 6
      • Activate Linkshell 7
      • Activate Linkshell 8
      • Deactivate Linkshell
  • [dev1392] New macro icons have been added.

  • [dev1393] The text command /equiplinkshell, used to activate the designated linkshell, has been added.
    /equiplinkshell [subcommand]
     >>Subcommands:
     LS name Equip linkshell of the designated name.
     LS number Equip linkshell corresponding to designated number.
     Unequip active linkshell when no subcommand is specified.
    * Linkshell names containing spaces must be enclosed in double quotation marks.
    * The command can be used during synthesis, gathering, and NPC conversations.

  • [dev1394] When using an item, only valid subtargets can now be selected. Likewise, when the player is the only valid target, the item can be used without needing to specify a subtarget.

  • [dev1395] The dialog interface will no longer linger on the screen when a cutscene is commenced by an NPC conversation.

  • [dev1396] When receiving a teleport invitation from a party member, the name of the destination aetheryte will now appear as a micro menu pop-up as well as in the confirmation prompt.

  • [dev1397] Placing the mouse cursor over a character will cause that character to flash.

  • [dev1398] Ferries are now boarded by speaking to the NPC posted at the dock entrance.

  • [dev1400] The following terms have been added to the Auto-translation Dictionary:

    CategoryTerm
    Game TermsGaruda
    Game TermsHamlet Defense
    Game TermsAethernet
    Game TermsPrimal
    Game TermsSanction
    PlacesAleport
    PlacesHyrstmill
    PlacesGolden Bazaar
    Text Commands/equiplinkshell
    Text Commands/actionbarhelp
  • [dev1401] The Emotes & Signs list has been divided into the following categories:
    • Special
    • Salutations
    • Expressions of Will
    • Actions & Movements
    • Signals & Instructions
    • Positive Reactions
    • Negative Reactions
  • [dev1402] New background music has been added.