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  1. #81
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Are retainers even gonna be in 2.0? I thought they would change to something less scamy, like they want to do with the characters.
    (0)

  2. #82
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Arkine View Post
    Are retainers even gonna be in 2.0? I thought they would change to something less scamy, like they want to do with the characters.
    If i remember right, they are going to have retainers level up and what not. So yes they are going to be in 2.0 but going to play a bigger role than just a storage.
    (0)

  3. #83
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rokien View Post
    If i remember right, they are going to have retainers level up and what not. So yes they are going to be in 2.0 but going to play a bigger role than just a storage.
    I know when the game launched they had delusional ideas of retainers leveling up and being more important but that went nowhere.

    I just don't see the point in keeping them (other than the original idea "give them storage mules instead of actual characters because we don't have a mail system") if we're going to have houses (with storage I assume) and an AH that should on paper not need retainers to function.
    (0)

  4. #84
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Jynx View Post
    Ahh crap didn't check the dates totally bumped a old thread.
    I was surprised it wasn't Rokien who bumped it lol, but yeah, when the extra chars become free the only way I see it being done is shared retainers, although U/U items might be a problem.
    (0)

  5. #85
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Masamune1004 View Post
    although U/U items might be a problem.
    I don't see any issues arising sharing U/U items between your own characters (Although you may be right in the case of quested gear they may need to add a extra tag to items to bind them to a character)

    or perhaps certain items preform a check on your quest list not allowing you to hold them until you are finished said quest.
    (2)

  6. #86
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Jynx View Post
    I don't see any issues arising sharing U/U items between your own characters (Although you may be right in the case of quested gear they may need to add a extra tag to items to bind them to a character)

    or perhaps certain items preform a check on your quest list not allowing you to hold them until you are finished said quest.
    Yeah, giving your alt that doesn't have all 50's your Paragon's Crown and stuff is what I meant.
    (0)

  7. #87
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Originally Posted by Rokien
    Don't worry you will beable to create 8 chars on every server or whatever.
    8 chars per server hardly answers the question of friends and LS mates staying together...

    i..just...don't understand it...its as if your answering with a line that can lead you into complaining about something you don't like.
    http://forum.square-enix.com/ffxiv/t...e-enter-2.0...

    I shoulda known he ALREADY had a thread about it....
    It really doesn't matter. Let Alt lovers love it, if your not into it, ignore it.
    People will use Mules one way or another. This hardly needed a thread, nevermind a "NEW" thread.

    And for heavens sake stow your ego and stop putting your name on the subject. Let your point stand on its merits and let a debate begin.
    (3)

  8. #88
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Viritess View Post
    http://forum.square-enix.com/ffxiv/t...e-enter-2.0...

    I shoulda known he ALREADY had a thread about it....
    It really doesn't matter. Let Alt lovers love it, if your not into it, ignore it.
    People will use Mules one way or another. This hardly needed a thread, nevermind a "NEW" thread.

    And for heavens sake stow your ego and stop putting your name on the subject. Let your point stand on its merits and let a debate begin.
    It's not about ego, as you can see the whole thing is quoted, my friend created this thread originally but she got banned for imposing as me. So, I re created it. It's a inside joke thing now for me.
    (0)

  9. #89
    Player
    Kowen's Avatar
    Join Date
    Mar 2011
    Posts
    227
    Character
    Kowen Blueblood
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Rokien View Post
    Ok, say you want a friend to join the game when 2.0 comes out BUT the server is filled because of all the alts. It will effect everyone.
    This is a non-issue.

    The amount of characters someone has on one server has no effect on the active population because you can only log in as one of them at a time...
    (3)

  10. #90
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Preventing people from creating alts is probably the dumbest idea I've ever read on this forum. Charging extra letting you play with a different group of friends was a pretty dick move in FF11, and I was apalled when I saw FF14 raising this extra cost to three times more than it was in 11. I was thoroughly pleased to see the planned subscription models for 2.0.

    It will no doubt encourage me to play level more characters on the same world, and also on additional worlds to play with a bigger array of friends. This will most likely keep me playing FF14 for a longer time than if I just got one character included in the subscription fee. And as said earlier, it doesnt' lead to server overpopulation because you can still only be logged in to one character at a time per account.
    (6)

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