So.... Rokien,...when's your "Rokien's new locked Thread" about to be posted?
So.... Rokien,...when's your "Rokien's new locked Thread" about to be posted?



			
			
				GUILTY!Also, there is a chunk of "Altoholics" who love creating multiple characters.
I'm a person who likes rolling a character not an Avatar. Coming form games where you can only roll one class and stick with that class, that sort of hobby has stuck with me in my gaming. In FFXI, no matter how hard I tried to pull away form it, Hyrist was always a Red Mage. I had to roll other characters to break away from the image that perpetuated in my mind.
The same is happening for Lin Celistine. Sure, I'll level other classes for her to help round out her skillset (especially if there are multiple Lancer jobs coming out.) But she doesn't feel right using anything but a spear. That's the identity of the character to me.
Having 8 character slots, lets me keep that habit. Group needs a Marauder or Warrior for a run? I'll switch to Labra, the Kitty Axe Murderer.
So yeah. I'm ok with having multiple character slots.
Now, the option to re-establish those 'white' blocks for slots there when you're not using them, I'm ok with.
But I remember my final fantasies having multiple playable characters, not just one. I realize this is an MMO, but some of us like having a cast of characters to play.
This is the dumbest thread I have seen since these forums opened.
I don't understand how anybody could be affected and against other peoples decisions to make multiple characters.
.. lmao
Last edited by Madrox; 07-15-2012 at 02:04 AM.




			
			
				^Truth.
Seriously, let people have their fun.
Whatever alleged "exploits" may arise are pretty much irrelevant at this point in time. The game will change come 2.0 so saying what people could or could not do is kind of silly.
However, forcing people to stay as one character is just plain stupid and it should never, ever, EVER be implemented.
To be perfectly honest, using FFXI is a bad example because the biggest reason people made alts in FFXI is because of massive inventory issues. It still has massive inventory issues.
FFXIV on the other hand, starts you off with 200 personal iventory slots (compare to FFXI's 30) and on top of that you get x2 retainers with 150 slots each (compare to FFXI's no retainer). So that means that players have 500 inventory slots. Being able to upgrade to a total of 1000 slots via quest would be awesome. As it was pointed people should not be 500/500 unless you're hoarding (guilty as charged at times) or saving up mats to go craft, which is what I typically do.
So, to worry about the rather vague "exploits" is quite silly as people would more than likely create a character for the new experience of playing a different race and the lore that accompanies it. That is, since inventory is not nearly as big of an issue in FFXIV as it was in FFXI.
Some people just want to play a different race.
Sometimes people want a break from their main character, especially if they're in an endgame shell. I've known plenty of people in FFXI who leveled their alts as a break from their main.
Let people have their fun.
Last edited by Madrox; 07-15-2012 at 02:03 AM.
Not really. SE lets you send R/E items across characters on the same POL account in FFXI, so they could easily do it here to if they so chose.
You do realize a dick move would be an MMO like WoW charging for extra characters, right?
FFXI and FFXIV has 1 character that can do everything, so charging $1 extra in XI for example was charging for the ID, not the character and if you truly needed or wanted a character, you will buy the ID.



			
			
				If I'm not mistaken, weren't you restricted in the number of crafts you could take past a certain point per character? I mean not as a big a deal but in FFXIV they're classes. Hopefully they don't use the alts as an excuse to start restricting things...You do realize a dick move would be an MMO like WoW charging for extra characters, right?
FFXI and FFXIV has 1 character that can do everything, so charging $1 extra in XI for example was charging for the ID, not the character and if you truly needed or wanted a character, you will buy the ID.
You were restricted to the one you can take to 100 (prior to earlier this year), and the rest to 60 (generally more than high enough to do a lot of the synths that aren't main to 1 category, i.e cursed gear was generally fairly up there cap wise.)
Since we already know of one set of restrictions to come (lower inventory space since crystal wise it was temporary) but aside that there isn't much they can limit in this game besides if they do introduce a retainer sharing type system.
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