Well, it also helps prevent people from being dicks on game if they have to pay to switch servers, another char, and stuff like that.It can't do everything. One character can't let me play with people I know on two different servers. It would be a dicker move is WoW did it, yeah. Doesn't mean it isn't still a dick move in FF11.
What is the reasoning for charging extra for additional characters anyway if you "expect" players to do everything with one character? The hardware and management cost for an additional server is so low that charging extra for it is like charging extra for a paper tissue at a restaurant. It just leaves a bad taste in your mouth.

i like playing multiple charecter's even in ffxi i had 3 diffrent main's i played regularly and several alt's who i saved for when i wasn't feeling sociable/didn't want to deal with friend's/ls.
people like that are going to behave badly no matter what limiting how many charecter's isn't going to change that. some people just enjoy annoying or pissing off other people just black list em and move on.



How about this then? Allow players to blacklist an account. That way no matter how many characters they make you'll know that they've done something to piss you off at some point.
So.... Rokien,...when's your "Rokien's new locked Thread" about to be posted?



GUILTY!Also, there is a chunk of "Altoholics" who love creating multiple characters.
I'm a person who likes rolling a character not an Avatar. Coming form games where you can only roll one class and stick with that class, that sort of hobby has stuck with me in my gaming. In FFXI, no matter how hard I tried to pull away form it, Hyrist was always a Red Mage. I had to roll other characters to break away from the image that perpetuated in my mind.
The same is happening for Lin Celistine. Sure, I'll level other classes for her to help round out her skillset (especially if there are multiple Lancer jobs coming out.) But she doesn't feel right using anything but a spear. That's the identity of the character to me.
Having 8 character slots, lets me keep that habit. Group needs a Marauder or Warrior for a run? I'll switch to Labra, the Kitty Axe Murderer.
So yeah. I'm ok with having multiple character slots.
Now, the option to re-establish those 'white' blocks for slots there when you're not using them, I'm ok with.
But I remember my final fantasies having multiple playable characters, not just one. I realize this is an MMO, but some of us like having a cast of characters to play.
This is the dumbest thread I have seen since these forums opened.
I don't understand how anybody could be affected and against other peoples decisions to make multiple characters.
.. lmao
Last edited by Madrox; 07-15-2012 at 02:04 AM.




^Truth.
Seriously, let people have their fun.
Whatever alleged "exploits" may arise are pretty much irrelevant at this point in time. The game will change come 2.0 so saying what people could or could not do is kind of silly.
However, forcing people to stay as one character is just plain stupid and it should never, ever, EVER be implemented.
To be perfectly honest, using FFXI is a bad example because the biggest reason people made alts in FFXI is because of massive inventory issues. It still has massive inventory issues.
FFXIV on the other hand, starts you off with 200 personal iventory slots (compare to FFXI's 30) and on top of that you get x2 retainers with 150 slots each (compare to FFXI's no retainer). So that means that players have 500 inventory slots. Being able to upgrade to a total of 1000 slots via quest would be awesome. As it was pointed people should not be 500/500 unless you're hoarding (guilty as charged at times) or saving up mats to go craft, which is what I typically do.
So, to worry about the rather vague "exploits" is quite silly as people would more than likely create a character for the new experience of playing a different race and the lore that accompanies it. That is, since inventory is not nearly as big of an issue in FFXIV as it was in FFXI.
Some people just want to play a different race.
Sometimes people want a break from their main character, especially if they're in an endgame shell. I've known plenty of people in FFXI who leveled their alts as a break from their main.
Let people have their fun.
Yet in XIV your inventory gets filled with unnecessary crap after even one session of grinding it's actually worse management than XI ever had.
Between capped native inventory, Mog Sack and Satchel, I have zero inventory problems even with gear swapping, and I played all of the mages ontop of Corsair.
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