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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Big_Bap View Post
    SE lowered the number of players required for workshop-related projects from 4 to 1.

    Checkmate.
    Weird, I don't see where tradeable deeds have ever been added to the game. Seems like they changed their mind after whatever those images were captured from occurred, just as they changed their minds about several other housing related plans they had shared then didn't implement. Try sticking to what is part of the game, like the purchase timer which is there for no other reason than to interfere with the ability to buy and sell.

    As for lowering the number needed to craft in a workshop, that had to do with complaints about trying to get the previously required 4 players present to complete fabrication projects for the FC. It doesn't mean that individual players are intended to be running multiple airship and submersible fleets for their personal profit like you do.

    If they ever give me the ability to add a workshop to my personal house, then I'll agree they want us to have workshops to run for personal profit instead of to fund FC activity.
    (4)

  2. #2
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    As for lowering the number needed to craft in a workshop, that had to do with complaints about trying to get the previously required 4 players present to complete fabrication projects for the FC.
    Do you recall what patch that was changed in?

    Edit:
    Found it, that change happened in 5.2, on Feb 17, 2020 https://na.finalfantasyxiv.com/lodes...9c08bed75d230d
    (2)
    Last edited by Almagnus1; 08-07-2021 at 01:51 AM.

  3. #3
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Stop trying to act like you're "owning" people when all you're doing is regurgitating other people's posts while ignoring counterpoints that blow apart any argument you make. I mean, that's how you ended up creating a thread that was a monumental insult to the Japanese after all....

    Quote Originally Posted by Big_Bap View Post
    Sorry, it would appear this little exercise went over your head. You're the first person to blab about how they are working on X or doing Y based on information that has never been confirmed on the lodestone. But when that information doesn't suit you, look how dismissive you get. Really cute... Practice what you preach.
    We're also not using Beta information (that was discussed 9 months before a system went live) as "proof" that's how a system works, especially when there's something THREE YEARS LATER that contradicts it...

    Quote Originally Posted by Big_Bap View Post
    Also, your little take on why they brought down the requirement is nothing but a wild opinion. Pay attention to the words being used:

    Apparently you can't read as I linked that:

    Quote Originally Posted by Almagnus1 View Post
    Found it, that change happened in 5.2, on Feb 17, 2020 https://na.finalfantasyxiv.com/lodes...9c08bed75d230d
    (2)
    Last edited by Almagnus1; 08-10-2021 at 10:50 AM.

  4. #4
    Player
    Big_Bap's Avatar
    Join Date
    Jul 2019
    Posts
    302
    Character
    Bigbap Ramirez
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Jojoya View Post
    Weird, I don't see where tradeable deeds have ever been added to the game. Seems like they changed their mind after whatever those images were captured from occurred, just as they changed their minds about several other housing related plans they had shared then didn't implement. Try sticking to what is part of the game, like the purchase timer which is there for no other reason than to interfere with the ability to buy and sell.

    As for lowering the number needed to craft in a workshop, that had to do with complaints about trying to get the previously required 4 players present to complete fabrication projects for the FC. It doesn't mean that individual players are intended to be running multiple airship and submersible fleets for their personal profit like you do.

    If they ever give me the ability to add a workshop to my personal house, then I'll agree they want us to have workshops to run for personal profit instead of to fund FC activity.
    Sorry, it would appear this little exercise went over your head. You're the first person to blab about how they are working on X or doing Y based on information that has never been confirmed on the lodestone. But when that information doesn't suit you, look how dismissive you get. Really cute... Practice what you preach.

    Also, your little take on why they brought down the requirement is nothing but a wild opinion. Pay attention to the words being used:

    (5)