



You're absolutely right and I hope it's asked soon.Then it would be nice to get an explanation of why, in a game where they stress they want players to enjoy the game and have many times made changes in response to player feedback, they insist on keeping a system that generates such anger and frustration.
How is it benefitting the game? How is it creating a more enjoyable player experience?
Though somewhere in the games decade history something similar has probably been asked, and if anyone knows of such a time please tip us off.
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