I'd like Savage/Extreme dungeons.

Dungeons in XIV feel incredibly underutilized as they are. They're pretty, but that's about the extent of it for the most part. They tend to feel somewhat disjointed from the world, with bosses inside of them who hold little meaning most of the time (like the Lightwardens, who I had hoped to be more like characters in their own right than one-off encounters you smash through as if they were nothing). And they don't feel exciting to explore, since it's mostly a hallway > boss arena > hallway.

Holminster visually, for example, is interesting but it lacks the sort of atmosphere and stops feeling like a place the moment you realize you can't explore it at all.

Dungeons are very easy, which is why I'd like more challenging versions. Kind of weird when a WAR can solo a current end-cap dungeon.