Quote Originally Posted by Vahlnir View Post
Whether you or anyone else liked it or not, this is path they took his character. I don't see them "correcting" it now. He's probably here to stay. I do wish they would be more bold when it comes to character deaths, but they've shown time and again that if a character is resurrected or if they faked their own deaths or if they've gone MIA...they aren't going anywhere. I'm not asking for Game of Thrones levels of character deaths, but man...I do wish that there would be more actual consequences in the story.
Maybe.

Though I know quite a few people, some who even liked G'raha, who have found his current arc and behaviour to be grating.

Y'shtola might be the 'mascot' character but she's much more inoffensive. It's silly how often she's evaded death, though she actually appears to exist as her own character and isn't reliant on hero worship. At the very least, I do hope the writers dial back G'raha's familiarity with our character.

Quote Originally Posted by linayar View Post
Single-player games also have a definite end. I don't know, maybe it's because of ASoIaF, but killing significant characters doesn't really have as much meaning to me any more, especially when the story continues, like in an MMORPG.

The deaths in Saving Private Ryan were impactful to me because that's the only glimpse into their lives that I see. Had the movie had a sequel and continued the story of the surviving people, it would've made the deaths a waste to me (note, any real life effect notwithstanding). If there is more use to a character, then use them, don't just kill them for shock effect. There is nothing that needs to be corrected in 5.3.
The problem with ASOIAF is that it was originally planned to end on book three, I believe. Then it was extended again and again - and still isn't finished - to the point where it lost a lot of the initial charm and too many intriguing characters were eliminated. Given how rare character death is in FFXIV, I don't see that being a problem here.