Quote Originally Posted by Theodric View Post
many of us fell in love with the single player Final Fantasy games in the first place because they weren't afraid to be bold and have genuinely shocking events play out.
Single-player games also have a definite end. I don't know, maybe it's because of ASoIaF, but killing significant characters doesn't really have as much meaning to me any more, especially when the story continues, like in an MMORPG.

The deaths in Saving Private Ryan were impactful to me because that's the only glimpse into their lives that I see. Had the movie had a sequel and continued the story of the surviving people, it would've made the deaths a waste to me (note, any real life effect notwithstanding). If there is more use to a character, then use them, don't just kill them for shock effect. There is nothing that needs to be corrected in 5.3.