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  1. #1
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    Quote Originally Posted by Arkevorkhat View Post
    -.- You really don't get it.

    The continuity of the story was broken by the continued survival of a character that had been actively dying for 3 major patches.

    Besides, Haurchefant was, and still is, a popular character, should he still be alive? Nobody would ever say yes.


    There is nothing that can be done to make it so that G'raha's survival wasn't a complete story break and massive plothole, Crystal tower or no.

    The Crystal Exarch is a worthless justification for making every person in this game do one of the worst pieces of content in FFXIV history.
    You're right, I don't get your logic in this. A plot hole is literally a hole in the plot. "Actively dying" doesn't mean dead, but with that said, his body on the First still "died" or whatever as far as we know. What plot hole is there in G'raha surviving via his body on the source? You not liking the explanation doesn't make it a plot hole.
    (8)

  2. #2
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    Quote Originally Posted by linayar View Post
    You're right, I don't get your logic in this. A plot hole is literally a hole in the plot. "Actively dying" doesn't mean dead, but with that said, his body on the First still "died" or whatever as far as we know. What plot hole is there in G'raha surviving via his body on the source? You not liking the explanation doesn't make it a plot hole.
    OK Sure Fine. I think the story writers at SE are incapable of writing a cohesive narrative, happy yet?

    I pick this game's story apart because the developers constantly fawn over how supposedly amazing it is, when in reality, it's just another formulaic RPG plot that serves to get in the way of me getting to the actually interesting content at the END of an expansion.

    There's really nothing special about FF14's story, and anyone who says otherwise either doesn't know anything about screenwriting or is too blinded by the pretty visuals.

    To Elaborate:

    ARR Was effectively: Monsters are coming to the world, and Plot-armored protagonist has to go kill them. Monsters are dead, but now there's an evil government that we need to go defeat.

    Heavensward was basically ARR all over again, with an extra helping of Fugitive for a crime I didn't commit, but this time with Snow!.

    Stormblood was "Let's go beat up the same government that we wailed on during the second half of ARR"

    Shadowbringers was "ARR, but on another world".

    And they're all couched in enough political "intrigue" to bore even the most ardent of Diplomacy fans.
    (1)
    Last edited by Arkevorkhat; 05-02-2021 at 11:38 AM.

  3. #3
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    Quote Originally Posted by Arkevorkhat View Post
    OK Sure Fine. I think the story writers at SE are incapable of writing a cohesive narrative, happy yet?

    I pick this game's story apart because the developers constantly fawn over how supposedly amazing it is, when in reality, it's just another formulaic RPG plot that serves to get in the way of me getting to the actually interesting content at the END of an expansion.

    There's really nothing special about FF14's story, and anyone who says otherwise either doesn't know anything about screenwriting or is too blinded by the pretty visuals.
    You're free to dislike the story, but criticizing one element of the story that helps with cohesion just because it forces you to do a content that you don't like makes me wander what your actual complaint is when you say the writers are not writing a cohesive narrative?
    (9)

  4. #4
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    Quote Originally Posted by linayar View Post
    You're free to dislike the story, but criticizing one element of the story that helps with cohesion just because it forces you to do a content that you don't like makes me wander what your actual complaint is when you say the writers are not writing a cohesive narrative?
    Because frankly, there were hundreds of different ways we could have dealt with this, and as always, the writers chose the laziest, least compelling way possible.

    FF14's story has basically no consequences, I could count on my hands the number of major characters, hero or villain, who have either A: Died permanently, or B: Had an actual, non-plot twist driving change of allegiance.

    Y'shtola "Died" like 4 times. Zenos has "Died" like twice now, Asahi died and came back to life, The only actual permanent deaths I can think of are Moenbryda, Papalymo, Ilberd, and Valens, and Valens is a side character.

    Not listing Ascians because it is all but confirmed that they're going to be, well, I'd say important, but nothing in this universe really qualifies when there are zero consequences for anything that happens in the story, in either the Endwalker MSQ or the Pandaemonium raid series.
    (1)
    Last edited by Arkevorkhat; 05-02-2021 at 11:47 AM.

  5. #5
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    Quote Originally Posted by Arkevorkhat View Post
    Because frankly, there were hundreds of different ways we could have dealt with this, and as always, the writers chose the laziest, least compelling way possible.

    FF14's story has basically no consequences, I could count on my hands the number of major characters, hero or villain, who have either A: Died permanently, or B: Had an actual, non-plot twist driving change of allegiance.

    Y'shtola "Died" like 4 times. Zenos has "Died" like twice now, Asahi died and came back to life, The only actual permanent deaths I can think of are Moenbryda, Papalymo, Ilberd, and Valens, and Valens is a side character.
    Asahi also died. Zenos died once. Y'shtola had several near-deaths, but never died as far as I know.

    Also, FFXIV's story is filled with consequences, death is just not the only consequence there is. Those many consequences are what're leading us to Endwalker. Without consequences, there would be no main story that would cover the entirety of FFXIV from 1.0 to 6.0.
    (14)

  6. #6
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    Quote Originally Posted by linayar View Post
    You're right, I don't get your logic in this. A plot hole is literally a hole in the plot. "Actively dying" doesn't mean dead, but with that said, his body on the First still "died" or whatever as far as we know. What plot hole is there in G'raha surviving via his body on the source? You not liking the explanation doesn't make it a plot hole.
    He literaly hates every aspect of the game, apparently. As he's said before, he only uses the game as an expensive platform to speak to his friends, and refuses to leave so he just calls everything about it incompetent and stupid
    (9)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  7. #7
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    Quote Originally Posted by MilkieTea View Post
    He literaly hates every aspect of the game, apparently. As he's said before, he only uses the game as an expensive platform to speak to his friends, and refuses to leave so he just calls everything about it incompetent and stupid
    Yeah, pretty much. I'm also beginning to remember why they don't like me. lol
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  8. #8
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    Quote Originally Posted by MilkieTea View Post
    He literaly hates every aspect of the game, apparently. As he's said before, he only uses the game as an expensive platform to speak to his friends, and refuses to leave so he just calls everything about it incompetent and stupid
    No, I just don't hold blind adoration for people who haven't had a relevant achievement since the release of A Realm Reborn.

    Besides, don't you have anything better to do than follow me around and lie about my thoughts and beliefs?
    (2)

  9. #9
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    Quote Originally Posted by Arkevorkhat View Post
    No, I just don't hold blind adoration for people who haven't had a relevant achievement since the release of A Realm Reborn.

    Besides, don't you have anything better to do than follow me around and lie about my thoughts and beliefs?
    Pfft.

    "I play this game in spite of the absolute worthlessness of the development team because I have built a community that I enjoy spending time with, and FF14 happens to be the crappy platform we meet on. I'm sure you remember AOL Instant Messenger, or maybe Mumble/Teamspeak? Same basic idea."
    (12)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  10. #10
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    Quote Originally Posted by MilkieTea View Post
    Pfft.

    "I play this game in spite of the absolute worthlessness of the development team because I have built a community that I enjoy spending time with, and FF14 happens to be the crappy platform we meet on. I'm sure you remember AOL Instant Messenger, or maybe Mumble/Teamspeak? Same basic idea."
    Bringing this back up again are we?

    The developers are incompetent, they cannot do things correctly even if they try.

    The comparison to AIM and mumble was, as I stated in that thread as a measurement of quality, not as a comparison of function.

    There is more to this game than the absolute trashfire that is the story.

    Now I hope to never see you making any of these mistakes on the forum again, as I do believe I have made myself entirely clear.
    (2)

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