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  1. #1
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    Quote Originally Posted by wereotter View Post
    It's not just "a" Crystal Tower, it's literally the same Crystal Tower as we're seeing in Mor Dhona, transported across worlds and time. You see some of this on the screens and in the data logs in The Twinning. So the story about who is Graha Tia and what is the Crystal Tower is set up to a large part of the story for the expansion.
    The story of G'raha Tia was related to the main story, but the MSQ of shadowbringers can almost entirely stand on its own feet without any real understanding of the relation of the Exarch to the crystal tower on the source. The post-Shadowbringers MSQ is a slightly different matter, but even that could be explained away with a few lines of expositional dialogue, instead of wasting hours of each player's time going through the crystal tower raids.

    The tower basically serves as a mcguffin that links the source to the first, but it's not integral to the actual storyline, except as far as it was shoehorned in.
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  2. #2
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    Quote Originally Posted by Arkevorkhat View Post
    The story of G'raha Tia was related to the main story, but the MSQ of shadowbringers can almost entirely stand on its own feet without any real understanding of the relation of the Exarch to the crystal tower on the source. The post-Shadowbringers MSQ is a slightly different matter, but even that could be explained away with a few lines of expositional dialogue, instead of wasting hours of each player's time going through the crystal tower raids.

    The tower basically serves as a mcguffin that links the source to the first, but it's not integral to the actual storyline, except as far as it was shoehorned in.
    To be fair, they do that a lot... I hadn't thought about what happened with the story of the tower until this expansion and had forgotten who Graha even was.... but since this is story that leads directly into other main scenario quests, they decided it was mandatory
    (3)

  3. #3
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    Quote Originally Posted by Arkevorkhat View Post
    The story of G'raha Tia was related to the main story, but the MSQ of shadowbringers can almost entirely stand on its own feet without any real understanding of the relation of the Exarch to the crystal tower on the source. The post-Shadowbringers MSQ is a slightly different matter, but even that could be explained away with a few lines of expositional dialogue, instead of wasting hours of each player's time going through the crystal tower raids.
    We are sailing deep into spoiler territory here, but...

    The thing is, Shadowbringers 5.0 was written to make sense whether you had done the Crystal Tower raids or not, because the time travel element means that the Exarch has been through those events with you even if you haven't yet done it yourself. (The non-CT version of the story doesn't quite line up, but it worked enough to make sense.)

    5.3 doesn't work like that. You, here and now, are getting G'raha out of the tower, so he needs to be in there first. And for him to be in there, you need to do CT.

    As I said earlier – the writers seem happy for things to be a little bit off if you haven't done certain side stories, but they won't pretend you've done something that you didn't. You need to have personally been there with G'raha, or the story doesn't make sense.
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    Last edited by Iscah; 05-01-2021 at 12:41 PM.

  4. #4
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    Quote Originally Posted by Iscah View Post
    We are sailing deep into spoiler territory here, but...

    The thing is, Shadowbringers 5.0 was written to make sense whether you had done the Crystal Tower raids or not, because the time travel element means that the Exarch has been through those events with you even if you haven't yet done it yourself. (The non-CT version of the story doesn't quite line up, but it worked enough to make sense.)

    5.3 doesn't work like that. You, here and now, are getting G'raha out of the tower, so he needs to be in there first. And for him to be in there, you need to do CT.

    As I said earlier – the writers seem happy for things to be a little bit off if you haven't done certain side stories, but they won't pretend you've done something that you didn't. You need to have personally been there with G'raha, or the story doesn't make sense.
    I mean, this only makes sense as long as nothing of consequence ever happens without the WoL's intervention.

    Was the WoL was even needed in the CT storyline to begin with? There weren't any primals locked up in there, so the only difference between the PC and any random person is that we've got the Echo, which is functionally unneeded for the 3 raids in CT, since again, nothing there will temper you, and I'd expect that Cid Garland of all people could figure out how to get through a tower full of Allagan tech.

    The story would have been internally consistent regardless of the WoL's intervention, with the basic requirement that Cid and the literal heir to Allag be minimally self-sufficient, which is a requirement that they've proven time and again is one that they meet.
    (0)

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    Quote Originally Posted by Arkevorkhat View Post
    The story of G'raha Tia was related to the main story, but the MSQ of shadowbringers can almost entirely stand on its own feet without any real understanding of the relation of the Exarch to the crystal tower on the source. The post-Shadowbringers MSQ is a slightly different matter, but even that could be explained away with a few lines of expositional dialogue, instead of wasting hours of each player's time going through the crystal tower raids.

    The tower basically serves as a mcguffin that links the source to the first, but it's not integral to the actual storyline, except as far as it was shoehorned in.
    The tower is integral to the continuity of the story in 5.3, so that's a direct relation. There is a limit to how much expositional dialogs can help explain when it involves the fate of a character.
    (6)

  6. #6
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    Quote Originally Posted by linayar View Post
    The tower is integral to the continuity of the story in 5.3, so that's a direct relation. There is a limit to how much expositional dialogs can help explain when it involves the fate of a character.
    The tower is only as integral as the devs decided to make it.
    Prior to 5.3, it was basically optional, but conveniently, when they added level 50 content to the free trial, they also made it mandatory to do crystal tower for the story.

    Absent the financial pressure from Square-Enix Corporate, I can all but guarantee you that the story of 5.3's post-MSQ would have been very different.

    I don't know if you remember, but prior to 5.3, the whole "send this guy back to the source" (Speaking vaguely because spoilers) idea was shot down multiple times, and then suddenly with 5.3 they decided "No actually, we ARE sending him back."
    If anything, adding the Crystal Tower to the story requirements introduced plotholes, instead of patching them.
    (0)
    Last edited by Arkevorkhat; 05-01-2021 at 04:23 PM.

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    Quote Originally Posted by Arkevorkhat View Post
    The tower is only as integral as the devs decided to make it.
    Prior to 5.3, it was basically optional, but conveniently, when they added level 50 content to the free trial, they also made it mandatory to do crystal tower for the story.

    Absent the financial pressure from Square-Enix Corporate, I can all but guarantee you that the story of 5.3's post-MSQ would have been very different.

    I don't know if you remember, but prior to 5.3, the whole "send this guy back to the source" (Speaking vaguely because spoilers) idea was shot down multiple times, and then suddenly with 5.3 they decided "No actually, we ARE sending him back."
    If anything, adding the Crystal Tower to the story requirements introduced plotholes, instead of patching them.
    Maybe there was a change in plan, but even if true, I think that might have to do with the popularity of the character.

    Regardless, once they decided on what to do with the character, they need to preserve the continuity of the story, which means the tower is relevant for 5.3.
    (4)

  8. #8
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    Quote Originally Posted by linayar View Post
    Maybe there was a change in plan, but even if true, I think that might have to do with the popularity of the character.

    Regardless, once they decided on what to do with the character, they need to preserve the continuity of the story, which means the tower is relevant for 5.3.
    -.- You really don't get it.

    The continuity of the story was broken by the continued survival of a character that had been actively dying for 3 major patches.

    Besides, Haurchefant was, and still is, a popular character, should he still be alive? Nobody would ever say yes.


    There is nothing that can be done to make it so that G'raha's survival wasn't a complete story break and massive plothole, Crystal tower or no.

    The Crystal Exarch is a worthless justification for making every person in this game do one of the worst pieces of content in FFXIV history.
    (1)

  9. #9
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    Quote Originally Posted by Arkevorkhat View Post
    -.- You really don't get it.

    The continuity of the story was broken by the continued survival of a character that had been actively dying for 3 major patches.

    Besides, Haurchefant was, and still is, a popular character, should he still be alive? Nobody would ever say yes.


    There is nothing that can be done to make it so that G'raha's survival wasn't a complete story break and massive plothole, Crystal tower or no.

    The Crystal Exarch is a worthless justification for making every person in this game do one of the worst pieces of content in FFXIV history.
    Regardless of what you believe the plan should have been, clearly SE had their own. Maybe it was their original plan to kill him off entirely. Maybe it wasn't, and what we see is what they had planned all along. Considering they have to plan months and months ahead I'd wager it was set in stone from the beginning. With the way they handled some past character "deaths", I wasn't surprised at all with how things went down, but it still hit me right in the feels which doesn't happen often. lol Also relevant is the fact that he DID die. However, he wanted us to take his soul across the rift and put it back in his body on the Source who wasn't dead but still sleeping after locking himself away in the Crystal Tower. Now that the future he was part of didn't come to pass, he had no reason to stay inside...so here we are. If anything I'm impressed with how much they thought it through compared to past...situations.
    (9)
    Last edited by Vahlnir; 05-02-2021 at 11:23 AM.

  10. #10
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    Quote Originally Posted by Vahlnir View Post
    Regardless of what you believe the plan should have been, clearly SE had their own. Maybe it was their original plan to kill him off entirely. Maybe it wasn't, and what we see is what they had planned all along. Considering they have to plan months and months ahead I'd wager it was set in stone from the beginning. With the way they handled past character "deaths", I wasn't surprised at all with how things went down, but it still hit me right in the feels which doesn't happen often. lol Also relevant is the fact that he DID die. However, he wanted us to take his soul across the rift and put it back in his body on the Source who wasn't dead but still sleeping after locking himself away in the Crystal Tower. Now that the future he was part of didn't come to pass, he had no reason to stay inside...so here we are. If anything I'm impressed with how much they thought it through compared to past...situations.
    Yoshida has said on numerous occasions that Story Development and game programming happen on a 2-patch cycle, when they finish one patch, they begin work on the one two patches later.

    What that means is that the decision to resurrect G'raha was made... Drumroll Please... AFTER THE RELEASE OF 5.1.

    This was a calculated monetary decision, nothing more, and it's something that SE should catch flak for.
    (1)

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