Quote Originally Posted by Jojoya View Post
I actually miss the attunement quests in general. The problem with them had been requiring an entire group of people to give up a significant amount of time for the sake of the single player trying to get attuned - and then having to repeat that every time a raid member needed to be replaced.
In theory, they were nice bits to build up the raid. In practice, some of them....ugh. Multiple runs of Blackrock Depths, with quest chains that required going in and out and back in again repeatedly to turn in objectives, with each run taking more than long enough for everything to respawn, to attune for Onyxia's Lair; then clearing the way through that ludicrously long dungeon (a full BRD run, even with a party that knew what they were doing and where to go, could take two to three hours) to get to the gate to Molten Core buried two-thirds of the way in; and if you wanted to forge any of the gear from MC, the forges for doing so were in BRD, so you'd have to clear your way in again to get to it, with your crafting mats taking up inventory space. And you would have to do all that forging, because tanks needed full flame resistance gear for MC and Onyxia; and then they'd need scales from Onyxia to make cloaks to survive some of the bosses in Blackwing Lair; which not only had its own attunement, but also required clearing Upper Blackrock Spire. And god forbid a tank quit or got poached by another guild after all of that, because then you'd have to do it all over again to get another tank geared up and ready if you wanted to keep progressing.....Oh, and these are just the first two tiers of raiding, let's not even get into Ahn'Qiraj and Zul'Gurub and Naxxramas......

I may have some parts a little out of order, it's been years, but.......Vanilla WoW wasn't a game, it was a job.