Quote Originally Posted by ZedxKayn View Post
The critique is that it's a bad design for a MMORPG that hurts player retention a whole lot and making it optional would improve the new player experience tremendously.
Now let's see the mental gymnastics to say that "no, it's actually good".
Despite the critique presented, this MMORPG has been successful with its current design. You may call it bad design for your idea of the perfect MMORPG. Given the design of the single-player RPG's produced by the company, an MMORPG based on the same design - a storyline you go through while approaching max level - fits perfectly.

It's not what you want, but it is the company's vision of what they want.