Quote Originally Posted by Snowdove View Post
I have to admit, the MSQ does seem to have a lot of "filler" in it. I'm still plugging away at ARR part two.


What is a filler quest?


Talk to this character in one city who tells you to meet up with him in another city. Travel to that city and he tells you to now go to a third place to meet up with who they intend to rendezvous with.


How about just cut out Point B and just go from A to C?


I know it's favour, but it gets really repetitive.
Filler quests do include needing that intermediate step, but they include other things too. I mentioned earlier, but a good example was a cut series of quests that occur shortly after completing the two 8-man dungeons. You're sent off to locate Minfilia's mother and bring her back to the Waking Sands to convince her that it's okay to relocate the Scions to Revenant's Toll. But before her mother agrees to come with you to speak to Minfilia, she insisted that you first help her create a bottle of the perfume she wears. This questline involved going and tracking down flowers, getting fresh spring water, and a seemingly endless number of pointless tasks before she finally agrees to come with you to speak to her daughter.

Now, as soon as you find her mother, she tells you that she was in the area trying to locate another bottle of her favorite perfume, but then tells you not to worry about it and that she'll purchase a new bottle of it and meet you in Vesper Bay, cutting out a large number of irrelevant quests that were only there to pad out the play time.