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  1. #1
    Player
    Leoheart's Avatar
    Join Date
    Apr 2012
    Location
    On top of Shiokaze Holstery
    Posts
    252
    Character
    Leoheart Azurium
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    What situations are you getting in to struggle to cure people?
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  2. #2
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Lack of an instant cure spell is not game breaking -- but since White Mage is mainly expected to heal and keep the party members alive, having one instant cast heal would be a welcome addition, IMO.

    Quote Originally Posted by Leoheart View Post
    What situations are you getting in to struggle to cure people?
    Usually in Cutter's Cry and Aurum Vale where your party can get overrun by monsters -- either all the soldier ants that spawn around Princess or Chimera, or because the standard tactic is for the tank to pull all monsters from a room into one area and let the Black mages AoE bomb them.

    Fairly often a Black Mage or White Mage (after a heal) will draw hate from multiple enemies and quickly go from full HP to dead before anyone can sub-target them and get a cure spell cast.

    The pulling & bombing situation can be avoided by simply not doing it -- but that means no more speed runs, nor the rewards that are only obtainable that way.

    Anyway, for me it would be a "nice to have" but not a "must have".
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  3. #3
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Mikita View Post
    Lack of an instant cure spell is not game breaking -- but since White Mage is mainly expected to heal and keep the party members alive, having one instant cast heal would be a welcome addition, IMO.



    Usually in Cutter's Cry and Aurum Vale where your party can get overrun by monsters -- either all the soldier ants that spawn around Princess or Chimera, or because the standard tactic is for the tank to pull all monsters from a room into one area and let the Black mages AoE bomb them.

    Fairly often a Black Mage or White Mage (after a heal) will draw hate from multiple enemies and quickly go from full HP to dead before anyone can sub-target them and get a cure spell cast.

    The pulling & bombing situation can be avoided by simply not doing it -- but that means no more speed runs, nor the rewards that are only obtainable that way.

    Anyway, for me it would be a "nice to have" but not a "must have".
    For Aurum vale, if a Warrior Collusions a mage before they use Flare/Firaga/Whatever, you can coordinate with the others to use Quelling Strike. With that and Steel Cyclone the mages shouldn't be taking hate. It also helps for Sleepga to be thrown around before the mages begin casting. It also helps IMMENSELY for the WHMs to begin spamming Curaga the exact moment you see people's stoneskin wear off. If you do it soon enough you and another WHM can continuously top everyone off with the Curaga spread if everyone's hp isn't too low.

    As Arty has also said, get use out of Benediction. Most speed runs tough it out through one of the poison rooms and get the fruit for the other. It's a perfect time to use Benediction as that is what it's there for, everyone is gathered together for Curagas anyway, and it will be up by the time you will probably need it again (the boss). I can only vouch for Aurum Vale, though.

    Hell, thinking about it now, Pre-emptive Curagas is perfect for BLM aoe bombing if you can practice timing it right. When it lands it will automatically hit whoever needed it.
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    Last edited by Estellios; 04-26-2012 at 03:34 PM.

  4. #4
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Estellios View Post
    For Aurum vale, if a Warrior Collusions a mage before they use Flare/Firaga/Whatever, you can coordinate with the others to use Quelling Strike. With that and Steel Cyclone the mages shouldn't be taking hate. It also helps for Sleepga to be thrown around before the mages begin casting. It also helps IMMENSELY for the WHMs to begin spamming Curaga the exact moment you see people's stoneskin wear off. If you do it soon enough you and another WHM can continuously top everyone off with the Curaga spread if everyone's hp isn't too low.

    As Arty has also said, get use out of Benediction. Most speed runs tough it out through one of the poison rooms and get the fruit for the other. It's a perfect time to use Benediction as that is what it's there for, everyone is gathered together for Curagas anyway, and it will be up by the time you will probably need it again (the boss). I can only vouch for Aurum Vale, though.

    Hell, thinking about it now, Pre-emptive Curagas is perfect for BLM aoe bombing if you can practice timing it right. When it lands it will automatically hit whoever needed it.
    Thanks for the tips!
    I guess I should be a bit more liberal with the Curagas.

    I'm usually locked onto the tank as main healer, and tend to be more reactionary when I see a Black Mage starting to take damage... but by then it's often too late even with another White Mage healing the rest of the party.

    I'll talk with the other WHM and adjust our strategy a bit. It should work in Cutter's Cry as well. I've only been into Aurum Vale a few times and it usually did not end well. ^^;
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