Increase enimity generation but not damage on jobs that have high defense, it shoudl be lowered, war is unbalanced, but that is beign adjusted. SO expect a decrease in damage.

TM and BLm needs a slight increase in damage and should remain the top of the list for DD, and be a true blm not a mixed half bagged version. More Damage over time spells included. If a war can equal damage of a THM or BLM, it's not balanced, otherwise we all might as well be wars and forget about other classes. War and WHM, all that would be needed. PLD needs more Enimity generating abilities, higher defense. War needs to be what it is, a blend. Generating less Enimity then the PLD, and havign slightly less defense, and a mix moderation of damage requiring cool downs timed for max output.

Need more support jobs with better supporting abilities..