Quote Originally Posted by StormyFae View Post
Okay time for cold truth..

A. Elements are pointless -500 diffuculty
B. Auto stats -2560 diffuculty
C. Everyone has and gets all abilitys without having to earn a single skill - 500 difficulty
D. As long as your team has rezs no fight is diffucult unless everyone is a moron fight -7000 diffuculty.

Fight patterns are always the same -8000 difficulty.
E. As long as you read your abilitys and test them u can master it easily as it tells u how 2 use it so clearly. -9000 points..

No skill trees, or spec to make ppl use their brain -12500 difficulty
Trust, if you die u fail the fight and have to restart also they dont aoe, so trust running is auto harder than players.. Unless you play with people who cant read.

Honestly base design frogger is a harder game than base ffxiv without taking into fsct ppl who cant read
...did you just make up a point system for grading difficulty in this game? o.O