




 
			
			
				...did you just make up a point system for grading difficulty in this game? o.OOkay time for cold truth..
A. Elements are pointless -500 diffuculty
B. Auto stats -2560 diffuculty
C. Everyone has and gets all abilitys without having to earn a single skill - 500 difficulty
D. As long as your team has rezs no fight is diffucult unless everyone is a moron fight -7000 diffuculty.
Fight patterns are always the same -8000 difficulty.
E. As long as you read your abilitys and test them u can master it easily as it tells u how 2 use it so clearly. -9000 points..
No skill trees, or spec to make ppl use their brain -12500 difficulty
Trust, if you die u fail the fight and have to restart also they dont aoe, so trust running is auto harder than players.. Unless you play with people who cant read.
Honestly base design frogger is a harder game than base ffxiv without taking into fsct ppl who cant read
|  |  |  |  | 
|  | 
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
 
			 Originally Posted by StormyFae
 Originally Posted by StormyFae
					
 Reply With Quote
  Reply With Quote