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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,096
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90

    Option to hide hotbars out/in combat!

    Since addons aren't supported by XIV, I've figured out a good way to keep up with procs and ability charges was to have a hotbar close to the center of the screen just to see them light up as reactive stuff becomes available.

    Another example, is Gunbreaker. It has way more actions than a lot of jobs, and to me in particular, I have a faster reaction by clicking my defensives instead of keybinding them if they are in the middle of the screen. This would be extra handy as well.

    Having this option extended to non-controller users would be a nice QoL for those that use bars to keep track of procs/cooldowns/etc.
    (0)

  2. #2
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Scroll Lock key is the keybind to completely hide the UI.

    You can also set a macro if you want, that changes between one hudlayout to the next, and hide everything that you'd wish to hide while not in combat - even if it's just one or two hotbars.

    would simply be /hudlayout [insert number of hudlayout here]

    This has the added benefit of leaving the chatbox up, as well as being able to leave your map, inventory, menu etc up.
    (0)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  3. #3
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    306
    Character
    Feronar Bloodfang
    World
    Kraken
    Main Class
    Viper Lv 100
    Quote Originally Posted by Raikai View Post
    Since addons aren't supported by XIV, I've figured out a good way to keep up with procs and ability charges was to have a hotbar close to the center of the screen just to see them light up as reactive stuff becomes available.

    Another example, is Gunbreaker. It has way more actions than a lot of jobs, and to me in particular, I have a faster reaction by clicking my defensives instead of keybinding them if they are in the middle of the screen. This would be extra handy as well.

    Having this option extended to non-controller users would be a nice QoL for those that use bars to keep track of procs/cooldowns/etc.
    I think this would be neat, but I would want to be able to set it on a per-hotbar basis, like in the HUD customization system for each hotbar there would be a dropdown menu where you could select:
    - Always show
    - Show in combat only
    - Show out of combat only
    - Always hide

    For example one of my hotbars has mounts on it. I could set it to "Show out of combat only" since you can't get on a mount while in combat.
    (0)

  4. #4
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,137
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Pictomancer Lv 100
    For now, you can work around the system to do something similar to what you're asking by toggling the Shared status of bars. Because each job's bars 1-10 are stored separately from share bars 1-10, changing share status will not delete the hidden bars.

    Example if your bars 1-6 are job specific:

    Battle Mode ON
    Code:
    /mlock
    /battlemode on
    /hotbar share 1 off
    /hotbar share 2 off
    /hotbar share 3 off
    /hotbar share 4 off
    /hotbar share 5 off
    /hotbar share 6 off
    Battle Mode OFF
    Code:
    /mlock
    /battlemode off
    /hotbar share 1 on
    /hotbar share 2 on
    /hotbar share 3 on
    /hotbar share 4 on
    /hotbar share 5 on
    /hotbar share 6 on
    The first line in each macro, mlock, prevents the macro from being interrupted. This is necessary so you don't end up with 1-3 shared and 4-6 job-specific, for example.

    The second line sheathes or draws your weapon.

    The rest of the macro shares or unshares bars 1-6. When you press the macro that draws your weapon, it'll switch all the hotbars to the job-specific versions. If you use the macro that puts your weapon away, it'll switch to the shared versions. If the shared versions are empty and you are set to hide unused slots, this will have the effect of making them disappear.

    Put the macro for drawing your weapon on one of the shared bars. Put the macro for putting your weapon away on all of the job specific bars in the same spot. You can leave the rest of the shared bar slots empty or you can put out-of-combat-only actions like mounts and job changes on those bars. You can share/unshare any subset of these bars; you don't have to hide them all if you only really care about the big bars in the middle of the screen that you use to track your cooldowns.

    This will not do anything automatically in response to your combat state changing, so if you win a battle and then come out of a cutscene with your weapon put away, you will need to push the Battle Mode OFF button so that your bars agree with your actual combat state.
    (1)
    Last edited by Rongway; 04-25-2021 at 09:19 AM.
    Error 3102 Club, Order of the 52nd Hour

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,096
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Thanks for the input! I had something similar before, for toggling the bars manually, but it was pretty exhausting for me at some point to always remember to do so.

    I'm coming with this suggestion simply because from what I've seen, it's already a thing for controller users. There's a screen under config that lets you choose which hotbars are shown with weapon sheathed/unsheathed.

    Of course, controller players are hindered by less keys available, so that must be an invaluable asset. But this feature can benefit keyboard users as well.
    (0)