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  1. #101
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,613
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Nethereal View Post
    Very much a non issue. The site that shall not be named does exactly this and also keeps a 2d recording of everything, SE wouldn't have an issue doing what a random site with less funding can do.
    Are you are implying that which has no name actually pulls the data from the SE servers?

    I know how that which has no name works in other games that don't have one built in (WoW, for example). It reads battle data sent to the user's computer in real-time and records it. It uses your computer's CPU and memory, not the MMO company servers. It is also doing so for a single battle environment, not every battle environment occurring at the same time across all servers.

    Talk about ping ...
    (3)

  2. #102
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Ath192 View Post
    I am of mind that the existence of the duty finder is a suggestion that people like convenience, not that they would not like to speak to anyone or interact with them. It defeats the purpose of playing an mmorpg to suggest that is what people are looking for, solitude. And for those folk the trust system has been an option since 5.0.
    Convenience comes with not having to communicate (much) due to how easy the content is. Once the content starts to get harder, forcing more communication, people would use party finder instead of just using the duty finder.
    (2)

  3. #103
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DPZ2 View Post
    Are you are implying that which has no name actually pulls the data from the SE servers?

    I know how that which has no name works in other games that don't have one built in (WoW, for example). It reads battle data sent to the user's computer in real-time and records it. It uses your computer's CPU and memory, not the MMO company servers. It is also doing so for a single battle environment, not every battle environment occurring at the same time across all servers.

    Talk about ping ...
    Yeap all a parser does is use the info from your combat log.

    If parsers pulled data directly from the servers SE would have a super easy time tracking down who used them, which would mean it would be easy to figure out who to ban. It's because it uses client side data that SE can't tell who is using a parser from their server info. Sure the info that the combat log gets is from the server, but a piece of software does not need to be connected directly to the servers to read a body of text, which is what the combat log is.
    (1)

  4. #104
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nightroad View Post
    It is called Part Finder.
    Make a party with your requirements .
    Not sure how long it would take to fill.

    In duty finder you get what you get , roll with it or leave.
    By not trying to clear the content you've queued for in duty finder in the most quick and efficient manner possible you are wasting the time of 3/7/23 other players. This is at best griefing, and at worst social parasitism.
    (2)

  5. #105
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Caurcas View Post
    By not trying to clear the content you've queued for in duty finder in the most quick and efficient manner possible you are wasting the time of 3/7/23 other players. This is at best griefing, and at worst social parasitism.
    "Griefing" is intentional harassment or provocation of another player. There is a difference between that (or an alleged case of "social parasitism") and simply not trying to clear a queued content "in the most quick and efficient manner possible."
    (3)

  6. #106
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Caurcas View Post
    By not trying to clear the content you've queued for in duty finder in the most quick and efficient manner possible you are wasting the time of 3/7/23 other players. This is at best griefing, and at worst social parasitism.
    I would love to report Thancred and Alisaie for sub optimal play. Like they don’t even try to dodge mechanics sometimes. And don’t get me started on Alisaie wasting limit breaks...

    /s
    (2)

  7. #107
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by LaylaTsarra View Post
    When do people speak to one another in DF other than say hello or ty for the party? You're joking right? Many time they say nothing at all.
    Quote Originally Posted by linayar View Post
    The existence of the duty finder would suggest that less communication is preferable.
    You cant communicate in this game. The abc mentality prevents it. If your communicating then your not doing dps. And you will be slammed for it.

    The other reason people don't communicate is because you finish whatever duty your in and you'll almost never see the same players again. It's why the social aspect of modern mmos has deteriorated so much..

    Quote Originally Posted by Ath192 View Post
    Not the game and raid design... That should be guiding, encouraging and challenging us to do better.
    The reality is the game and devs do everything possible to make the game brain dead easy.. msq quests that were all ready braindead easy now have even easier difficulty options..

    The whole game should be encouring players and challenging them to do better. "Raise the players up" not "bring the content down"

    This is where most of the games problems lie. Players run through all this brain dead easy stuff that's almost impossible to fail. Then decide to go and try sone ex / Savage level content. Get smacked in the face with a huge reality check and a ton of attitude for wasting everyone else's time.

    If the game actually had a learning curve, thought and raised players up. They'd be much more prepared. that end game stuff.

    But the games attitude is one of handouts and making everything brain dead easy.. with easy modes, massive Ievel overpowering, huge echo buffs and even unsync.
    (1)

  8. #108
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,613
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Dzian View Post
    You cant communicate in this game. The abc mentality prevents it. If your communicating then your not doing dps. And you will be slammed for it.

    The other reason people don't communicate is because you finish whatever duty your in and you'll almost never see the same players again. It's why the social aspect of modern mmos has deteriorated so much..
    If the game were solely instance after instance after instance, your point might be valid.

    Every modern MMO has other mechanisms for socializing that do not involve a dungeon instance. In WoW you have guilds, in FFXIV you have Free Companies. If you desire social interaction, the chat window is the means to that end, and so is your headset if you join an FC/guild with a Discord server.

    I have enjoyed in-game banter in FFXIV for over six years now, and do not feel it necessary to force socialization from random players who join in the same dungeon instances. That doesn't mean I have never had an interesting conversation with someone in an instance ... I tend to get chatty in the MSQ roulette, for example. I also realize that English is not necessarily the first language of players who I meet in an instance.

    I've played MMOs long enough to know that dungeon instances are the last place for any meaningful socialization to occur. The days before dungeon finders was certainly one where some amount of socialization was necessary to even run an instance, but it wasn't a requirement.

    If you want to point fingers at the primary reason you might remember earlier MMOs with more fondness (from a social viewpoint), blame the lack of Internet forums and websites that lay out everything for you, rather than the game itself.
    (4)

  9. #109
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by kaynide View Post
    I would love to report Thancred and Alisaie for sub optimal play. Like they don’t even try to dodge mechanics sometimes. And don’t get me started on Alisaie wasting limit breaks...

    /s
    Trust are for those who can't. Duty Finder is for those who can.
    (0)

  10. #110
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Penthea View Post
    Do not underestimate how prickly some people can get over feeling like their time was wasted because of someone else.
    OMG yes.

    Also, people would farm something like this. They would find the easiest route to the highest amount of medals and spam it. And if anyone in that run screwed them over for their medals, they would lose their minds. Because they would want the items the medals give them as quickly as possible. We see this anytime some new thing to collect for a reward comes out. It would happen and it would lead to a lot of toxicity.
    (2)

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