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  1. #1
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,802
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Penthea View Post
    How would this work for healers?

    ...

    And what if you die due to someone else's mistake? That's hardly a rare occurrence. I could see drama coming from this with people saying "omg you noob, now I won't get gold!"
    I posted an answer to this question on page 2, but you know, I'd hope a DEV team would put a lot of thought into building this, this is just a guess of how it could work:

    "Yeah it would be a complicated algorithm for sure. Now for one I envision this more for max level stuff, alliance raids, normal raids mostly. As those are the ones that can drag out and involve the most people. As a healer I suppose it would be a combined score of damage, healing, and raising. Meaning they all count towards your performance. So if no healing is needed then theoretically a healer can glare a certain amount of damage that would count, but if he cant dps because everyone is dying then Raising and healing all have similar weights as well.

    Dragoon or monk on positionals I would hope the requirement is low enough that even though they missed some positionals their good rotations are more than enough to earn them a medal, this is, casual content after all, what it wouldn't reward is someone being AFK or doing nothing. Also Mechanics already give you vulnerabilities and damage downs for missing them, so likewise a vulnerability from personally avoidable mechanic would count negatively towards the total score, discouraging that behavior since it would negate any benefits incurred from doing so.

    And it is true others actions do impact the game, so likewise I think the requirements should be mild so that a good player that got killed by someone else in an accident can easily recover. But you can also not ignore that this is a team based game, so if the healer did not healing whatsoever and everyone was dead 100% of the time yes noone would get medals. However that isn't likely to happen in my experience, especially at high levels and regardless of whether there is a medal system or not, if people don't do a decent job at things they die and people get angry because of the wipe, so I don't necessarily see what would change in that regard, only that people may be more interested in doing better because of the medals.

    Also, since this is casual content, if you don't get a medal because others were doing so impossibly bad that run you could never recover you could just run it again, they are not something extremely hard to get or to farm necessarily. I do not see a witch hunt for players happening if they didnt get a medal because of them in that one Nier raid, although theoretically a player can still receive that amount of hate from simply wiping the raid a million times right now, in which case it is a reportable offense to the GMs of harassment and they already have the tools to deal with those types of toxic players."
    (0)

  2. #2
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ath192 View Post
    Also, since this is casual content, if you don't get a medal because others were doing so impossibly bad that run you could never recover you could just run it again, they are not something extremely hard to get or to farm necessarily.
    Do not underestimate how prickly some people can get over feeling like their time was wasted because of someone else.

    Quote Originally Posted by Ath192 View Post
    I do not see a witch hunt for players happening if they didnt get a medal because of them in that one Nier raid, although theoretically a player can still receive that amount of hate from simply wiping the raid a million times right now, in which case it is a reportable offense to the GMs of harassment and they already have the tools to deal with those types of toxic players."
    I didn't say there would be a witch hunt, but some people would certainly make comments that could easily start drama, and given how SE handle disputes surrounding performance it's very clear that they much prefer if nothing in the game points fingers at anyone, so I seriously doubt they would introduce a system in which it can be super obvious person A won't get gold because of person B. From this alone I would be surprised if this feature was introduced. It would go against why SE are so adamant about not having an in-game parser.

    Sure some people use parsers right now and they do lead to drama sometimes but they're not part of a reward system in the game. The game doesn't give you less or lower quality loot because you parsed low. However with your suggestion the game would and if a person feels like it's someone else's fault that their performance is graded low they're not always going to be quiet about it.

    Yes we have tools to deal with toxic behaviour but prevention is better than cure. But that's not even my chief concern.

    What I'm mostly concerned about is there are so many variables to consider when grading performance especially how someone else's mistake can be the reason why you do not perform well. How do you program software to know that a person didn't stand in the spot everyone agreed on? You can't. Unless the software is sophisticated enough to read the chat and know exactly what the text means but programming something as advanced as this would be a tremendous feat which frankly isn't worth the time and money for something that isn't even vaguely a core feature of the game.
    (5)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,512
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Penthea View Post
    Do not underestimate how prickly some people can get over feeling like their time was wasted because of someone else.
    OMG yes.

    Also, people would farm something like this. They would find the easiest route to the highest amount of medals and spam it. And if anyone in that run screwed them over for their medals, they would lose their minds. Because they would want the items the medals give them as quickly as possible. We see this anytime some new thing to collect for a reward comes out. It would happen and it would lead to a lot of toxicity.
    (2)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,047
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ath192 View Post
    DEV team
    Dev = developer. It's not an acronym.
    (0)