I will rather preffer if they stop buring the dificulty of the game underground constantly and invest on a better hall of the novice to guide way better anyone who need it and encourage his use.
I think is way more positive creating a proper learning curve acording to roles capabilitys and keep it on top level while offering the proper means for players to improve if they get stuck and find help with proper official job/roles guides and other players help ingame instead of allowing them reach max level without knowing how to have a minimun level of performance bcs everything was given on a silver tray and bcs of that everything needs to be design so you can watch netflix while you play. A medal system can be problematic knowing how we are and it won't matter at all if the game still have brain dead levels of dificulty on almost everything.