Would the removal of level 80s as the GP suggested help them learn any better? At least with a few experienced players helping the sprouts a portion of them won't actually quit and will become decent players.



No, but proper in-game guides and tutorials would be a much better solution.
im baby


It is called Part Finder.If SE isn't going to provide the best tool for the job, we know what it is, they should implement something akin to this purposed medal system or style meter. Furthermore, they should also tier the duty finder. So players of similar skill levels are matched together instead of the randomness we currently have.
Make a party with your requirements .
Not sure how long it would take to fill.
In duty finder you get what you get , roll with it or leave.





That goes completely against the idea of the Duty Finder. Do you honestly think it's there for us vets? If it was a situation of just tomes or things like clusters, they could give daily missions or something like other games do. The point of DF is to keep that content populated so sprouts aren't stuck in a queue for hours for something back in ARR.If SE isn't going to provide the best tool for the job, we know what it is, they should implement something akin to this purposed medal system or style meter. Furthermore, they should also tier the duty finder. So players of similar skill levels are matched together instead of the randomness we currently have.
Not sure it would work. Would have to be based more on your personal rotation instead of damage output for reasons others have already stated. Other people could kill you, or hamper your DPS, then there goes your gold medal through no fault of your own.




And that comes with it's own issues, because in every expac the playerbase finds optimal rotations for jobs that were contrary to the devs designs.
So the player's rotation is better, but markedly different from what the game is checking for so they'd get a big ol' F-.
Yet the commendations system exists, which is a requirement for mentorship and if anything else is even more flawed. People comm based on glamour, role, catgirls, don't bother comming, they comm 0 dps healbots, the dps who used peleton but actually did terrible dps, the tank who wall pulled with no cd's and was carried by the healer and so on. The commendation system relies on players, many of whom are new, inexperienced or don't know how your role works rather than math, logic and actual numbers.
Why can't we have a medal system or performance report when it's perfectly fine for the vastly inferior commendation system to exist?
Also for the argument of "someone else could get you killed and there goes your gold medal". Is a gold medal really that important? It's just a "well done" for a good run. Who cares if someone messes your run up from time to time, you know what happened and if you play well you'll get plenty of medals on average.
Last edited by Liam_Harper; 04-22-2021 at 10:24 PM.
Carrot-on-a-stick works, Squeenix has been abusing it for years to make people do mind-numbing content they don't want to do. But it's not a solution, it's a band-aid.
Why go to your local supermarket by making a U turn around the moon? If you want people to be engaged, simply make the content more engaging.



Or they add the same window like in pvp so everyone can see if they did good or did not.
Or actually implement a dps parser. No need for another token that fills up my LIMITED inventory.




They've categorially said no to parsers. The director does not want them for XIV. It doesn't really matter how many times some here on the forum ask for them we aren't getting them ever. I sincerely doubt they'd entertain the OP's suggestion either.
Last edited by LaylaTsarra; 04-22-2021 at 10:18 PM.
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