Quote Originally Posted by Bright-Flower View Post
I think Automata could have worked just fine, if they'd gone the Ivalice route and adapted it into the setting and not just 'they came from anothe world.'

Just taking the raid series name: YoRHa: Dark Apocalypse, it could have easily tied into the final days of Aumoraut, or the bad timeline that the Crystal Exarch came from, to explore those things more. Probably the latter more so given that Endwalker will probably be delving more into the final days stuff.

The problem isn't that Automata couldn't have fit, but rather the direction they took with it.
This is precisely why I disliked the Neir raids so much from a story perspective. In terms of gameplay, I quite enjoyed the series and have spammed Tower more than any raid since Orbonne. The story though... is practically nonexistent. Things simply happen without much rhyme or reason offered save "they came from another world and these machines are eViL!!!!!!" The dwarves could be cut out entirely and very little, if anything at all, would have changed. And that isn't even touching on the nonsensical aspects like how nobody noticed this massive factory or how the world ending plot amounts to blowing up a small village no one but a handful of dwarves care about it.

On the whole, YoRHa: Dark Apocalypse felt like a giant advertisement for a different game. And not a particularly good one. At least the fights were mostly fun.