Results 1 to 10 of 100

Hybrid View

  1. #1
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Wolfie View Post
    Yes, I'm exactly saying that the criticism is uncalled for and baseless. There already is structure to it, and it's not satisfying to the people complaining about it because it doesn't conform to the structure that they've already convinced themselves is the "best" structure. These things are completely arbitrary and subjective, and the Final Fantasy series as a whole doesn't adhere to any specific elemental wheel. It's complaining for the sake of complaining; or more accurately, complaining because this game doesn't directly rip from FFXI.
    It seems to me that, either you didn't read what I wrote, or you failed to comprehend it. I am not calling for an elemental wheel... the developers did And not one, but two! So, don't blame me. But if they do, I'd rather see it reflected in the world at large with consistency and logic. Otherwise it feels arbitrary.

    Go back, reread my reply to your post and please notice that I'm not calling for FFXI's elemental wheel, or for any wheel at all.

    Quote Originally Posted by Wolfie View Post
    The similarities between FFXIV's elements and the elements that the Greeks proposed is superficial at best, and it's a completely irrelevant point because this game is not set in Ancient Greece and is not based on their mythological (and then scientific) writings. The Greeks didn't have an 'elemental wheel', and people didn't possess an inherent 'element', causing them to be weak to another element. The only parallel you can draw between FFXIV's elements and the Greek elements are names and maybe in concept; but all that Greek science and philosophy goes out the window when you throw in your own elements.
    Perhaps you failed to notice, Dear Wolfie, that in this respect at least, Greek science had already gone out of the window by the time of the advent of Dalton and modern Atomic Theory.

    Other than that, I never said that the Greeks a) had an elemental wheel, b) or that their people possessed an 'inherent element', or weaknesses to some other. I only pointed at the elegant historical sources for the cosmogony in many modern role-playing and adventure video games. By the way, the structure of the four or five elements was not restricted to Greek civilization. Indian, Persian, Chinese, and Japanese classical cultures all had similar systems, arguably descendants of the Greek model. (Or perhaps its forerunners, I'm not sure of the chronology.) Some of these, like some Asian systems, had additional elements and a wheel-like organization of strengths and weaknesses, called, if I recall correctly, the creation and the destruction cycles.

    But I'm not arguing that these ancient theories and cycles are what makes the elemental structures in XIV and XI good or bad. I was not addressing the mention of these historical precedents to you. Read my post again.

    R
    (1)

  2. #2
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rutelor View Post
    It seems to me that, either you didn't read what I wrote, or you failed to comprehend it. I am not calling for an elemental wheel... the developers did And not one, but two! So, don't blame me. But if they do, I'd rather see it reflected in the world at large with consistency and logic. Otherwise it feels arbitrary.

    Go back, reread my reply to your post and please notice that I'm not calling for FFXI's elemental wheel, or for any wheel at all.
    Should I pull the "you can't read" card too? I will, except I'm not going to be so passive-aggressive about it. I was talking about the people complaining that there are two elemental wheels/triangles now, and that there is no ambiguity. There is structure now.



    Perhaps you failed to notice, Dear Wolfie, that in this respect at least, Greek science had already gone out of the window by the time of the advent of Dalton and modern Atomic Theory.

    Other than that, I never said that the Greeks a) had an elemental wheel, b) or that their people possessed an 'inherent element', or weaknesses to some other. I only pointed at the elegant historical sources for the cosmogony in many modern role-playing and adventure video games. By the way, the structure of the four or five elements was not restricted to Greek civilization. Indian, Persian, Chinese, and Japanese classical cultures all had similar systems, arguably descendants of the Greek model. (Or perhaps its forerunners, I'm not sure of the chronology.) Some of these, like some Asian systems, had additional elements and a wheel-like organization of strengths and weaknesses, called, if I recall correctly, the creation and the destruction cycles.

    But I'm not arguing that these ancient theories and cycles are what makes the elemental structures in XIV and XI good or bad. I was not addressing the mention of these historical precedents to you. Read my post again.

    R
    See, now I get to pull the "you're illiterate" card twice, because I clearly said that whatever it is you were trying to pull with this point is irrelevant. That means you get to drop it and not continue lecturing me in history, because whatever you're trying to say here is at best tangentially important to this discussion.
    (0)