Results 1 to 10 of 134

Dev. Posts

Hybrid View

  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NefarioCall View Post
    To the best of my recollection, the cities are not getting a complete overhaul like the outside world, but they will be modified.
    This is about right. The simple fact is that when you Change the Engine of a game, you have to rebuild everything. You can't just drag and drop parts of the old world to the new world. It might be similar, but nothing will be the same.
    (0)

  2. #2
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kiote View Post
    This is about right. The simple fact is that when you Change the Engine of a game, you have to rebuild everything. You can't just drag and drop parts of the old world to the new world. It might be similar, but nothing will be the same.
    This is absolutely false. Model data is a list of vertices in 3D space. Model placement data is a list of points in 3D space attached to model data. Textures are bitmaps, art assets which are not procedurally generated, which have texture maps, which again are just points, these do not change.

    Changing the engine presents a good opportunity to modify things yes, but if they so wanted they could make everything exactly the same from a model data/texture perspective. What they're changing is the way objects in the game are rendered using shading, lighting, and rasterization. The changing of the world is not a result of them changing the engine, it is a result of player feedback.
    (1)

  3. #3
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kiote View Post
    This is about right. The simple fact is that when you Change the Engine of a game, you have to rebuild everything. You can't just drag and drop parts of the old world to the new world. It might be similar, but nothing will be the same.
    Not exactly true... Engines can be made to use assets from other engines....
    For example... I could build a brand new engine right now that is compatible with the FFXIV 1.xx MOB models... and then could import the MOB models that are a part of the game folder on your hard drive directly into the new engine....

    Is that what they'll do with 2.0? I have no idea... But the time between Yoshi taking over and 2.0 doesn't really allow them a lot of time to redo every single 3d model on characters, MOBs, weapons and environments... thats a shit-ton of remodeling

    edit:
    Quote Originally Posted by Zyph View Post
    This is absolutely false. Model data is a list of vertices in 3D space. Model placement data is a list of points in 3D space attached to model data. Textures are bitmaps, art assets which are not procedurally generated, which have texture maps, which again are just points, these do not change.

    Changing the engine presents a good opportunity to modify things yes, but if they so wanted they could make everything exactly the same from a model data/texture perspective. What they're changing is the way objects in the game are rendered using shading, lighting, and rasterization. The changing of the world is not a result of them changing the engine, it is a result of player feedback.
    Just had to beat me to it.. huh?
    (0)