Kinda makes me wonder if Ishgard was ever completed in the first place.
Kinda makes me wonder if Ishgard was ever completed in the first place.
I kind of doubt Ishgard ever really existed. I'm glad I didn't know that back during open beta...I would've been really disappointed. Back then I thought that the gates to Ishgard would swing open on release day. Man, was I wrong.
At this point, however, I'm kind of happy there's no Ishgard in 1.0. Given what I've seen of other locations in the game, I don't think there's any way the inside of Ishgard could have lived up to the view from outside. I know it's kind of weird to hope that it never existed at all now, but I'd like the new team to be able to design it from the ground up following their own vision.
Just for kicks, I tried to come up with the most disappointing scenario for what the inside of Ishgard might have looked like. Ishgard is attached to a huge rock, right? What if the castle on top was mostly decoration, and the accessible area of 1.0 Ishgard was just a few tunnels in the rock.
Ooh, but what do we have here? Ishgard Guildleves! Let's see what we got!
"Find the scattered pages of the Necrologos near Camp Glory..."
Did you just intentionally ironically describe exactly what the Tavnazian Safehold was to Tavnazia in FFXI?Just for kicks, I tried to come up with the most disappointing scenario for what the inside of Ishgard might have looked like. Ishgard is attached to a huge rock, right? What if the castle on top was mostly decoration, and the accessible area of 1.0 Ishgard was just a few tunnels in the rock.
Because if not... hilarious.
Actually, yeah, I did think of the Tavnazian Safehold. But only after gazing at Ishgard from afar and realizing how easy it would have been for the old team to look at the castle, determine it would be too difficult to make, and then paste in a bunch of caves instead. Then they'd try to work it into the lore.
"Yeah, um....the upper castle-thing? Yeah...you can't go in there. It's, um....for nobility or something. Yeah, that's it. They're very religious and stuff, those Isgardians. Wouldn't want common adventurers soiling the castle, now, would they? But hey: they'll totally let you into the caves! That's pretty cool, right??"
Which, yeah, is probably what happened when they got around to designing the Tavnazian Archipelago in FFXI.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.