Don't insult the dev team and she said they would see some adjustments. As i recalled you monkeys wanted maps redone not cities >_>.This is a shame. The cities were designed by monkeys it seems... the only somewhat acceptable design is uldah's.
Seriously, take a look at sandoria, windurst, bastok. Windurst had a pretty lousy design so it needed teleport npcs, and here on xiv every city needs those...
I'd also like to see more lively cities. With npcs going on with their lives and stuff.
What are you talking about? Everyone wanted city redesigns too. We've all complained they look stale and lifeless. The structures look new and pristine... in a city like uldah? Come on.
Gridania makes no sense. Its so inconvenient to get around it...
the cities focus all the important things in this one sector and the rest of the city is its own little ghost town.
not to mention how it all seems lifeless, the buildings have no interiors, npcs are just a few and they dont even walk...
Such an interesting opinion you have here...What are you talking about? Everyone wanted city redesigns too. We've all complained they look stale and lifeless. The structures look new and pristine... in a city like uldah? Come on.
Gridania makes no sense. Its so inconvenient to get around it...
the cities focus all the important things in this one sector and the rest of the city is its own little ghost town.
not to mention how it all seems lifeless, the buildings have no interiors, npcs are just a few and they dont even walk...
Well... "Common" sense isn't all that common anymore, now is it?
Speak for yourself. I know quite a few people that love Limsa and wanted her tweaked a little, but not torn down completely. Don't assume to speak for all of us.What are you talking about? Everyone wanted city redesigns too. We've all complained they look stale and lifeless. The structures look new and pristine... in a city like uldah? Come on.
Gridania makes no sense. Its so inconvenient to get around it...
the cities focus all the important things in this one sector and the rest of the city is its own little ghost town.
not to mention how it all seems lifeless, the buildings have no interiors, npcs are just a few and they dont even walk...
I'm pretty sure that 1k+ post thread was about maps. What was it called 1-50 or some crap, nothing about the cities.What are you talking about? Everyone wanted city redesigns too. We've all complained they look stale and lifeless. The structures look new and pristine... in a city like uldah? Come on.
Gridania makes no sense. Its so inconvenient to get around it...
the cities focus all the important things in this one sector and the rest of the city is its own little ghost town.
not to mention how it all seems lifeless, the buildings have no interiors, npcs are just a few and they dont even walk...
It makes me wonder how much of a redesign the rest of the game is getting then. If the remake of the maps is so drastic then the city wont fit it.We had a talk with Yoshida about this, and he let us know that the three city-states won't be completely redesigned from the ground up after the launch of 2.0. However, areas that caused a lot of frustration or weren't very convenient might have some changes made to them.
That's good to hear because the designs of the cities are very good already, except some places in Gridania seem a bit rushed (jagged edges everywhere).We had a talk with Yoshida about this, and he let us know that the three city-states won't be completely redesigned from the ground up after the launch of 2.0. However, areas that caused a lot of frustration or weren't very convenient might have some changes made to them.
Or the waterfalls that come out of solid rock and flow into little pools that go nowhere. You'd think they'd overflow rather quickly, turning those pathways into small streams.
That is an eyesore to me every time I run through Gridania and see it because it's such an obvious flaw.
Last edited by Preypacer; 04-30-2012 at 08:56 PM.
what a shame. I think i remember them saying grid would see the most changes before.We had a talk with Yoshida about this, and he let us know that the three city-states won't be completely redesigned from the ground up after the launch of 2.0. However, areas that caused a lot of frustration or weren't very convenient might have some changes made to them.
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