Page 11 of 13 FirstFirst ... 9 10 11 12 13 LastLast
Results 101 to 110 of 134

Dev. Posts

Hybrid View

  1. 04-27-2012 03:47 PM

  2. #2
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by WinnipegJet View Post
    I'm from Grid and I don't really like it. Remake ploz.
    Parody of whiny entitlement or actual whiny entitlement? Poe's Law?
    (1)

  3. 04-27-2012 04:36 PM

  4. #4
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    I, for one, LIKED Windurst's design. Once it became functional to be there (shared auction house, region/maw teleports) I never left.

    I don't know what it is about other people, but I prefer to have a city I can actually explore, not take 3 seconds to walk to one section, take 2 to get to the other, and spend absolutely no travel time at all. I think expecting that is asking a bit too much of Square Enix and really suffocates any room at all for creative design.

    I am appreciative that they're taking consideration for some of the more bothersome areas, but I'm glad that I'll still recognize the city I've spent time in when 2.0 rolls around.
    (2)

  5. #5
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    I was looking forward to city redesigns
    (2)

  6. #6
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    I think the NPC distribution could be better. Some areas in Gridania just feel lifeless. And I usually like Gridania's atmosphere. But serene and empty don't equal each other.
    (1)

  7. #7
    San d'oria was so amazing *bagpipes*
    (0)
    Retired FFXI character: Ranok of Sylph

  8. #8
    Player
    Vingtdeux's Avatar
    Join Date
    May 2011
    Posts
    174
    Character
    Boule Depoil
    World
    Balmung
    Main Class
    Archer Lv 50
    I don't care much since ...

    Ishgard > all other cities, redesigned or not
    (1)

  9. #9
    Player
    Croy's Avatar
    Join Date
    Mar 2011
    Posts
    65
    Character
    Allard Barrows
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    Like other have said, they didn't say we wouldn't get some changes, just nothing like the overhauls we are getting for the outside zones. I mean the old zones are more or less getting changes from the ground up with new elements and in some cases completely changed structure (North Black Shroud becoming a normal forest with some open fields instead of the labyrinth it is now). We already know new structures are coming to some of the cities due to the art work (The Floating Coloseum on the outskirts of Limsa being one of them). My guess is they will tweak some of the layouts of the city to accommodate new content and new dynamics but the general look of the city will remain fairly unchanged. For instance they could open up parts of Gridania by demolishing some terrain, add new buildings and make it possible to go inside pre-existing buildings, but that doesn't mean they destroy the city and build a new one like they more or less are for the out door areas.
    (0)

  10. #10
    Player
    Kona4me's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    175
    Character
    Faris Leonhart
    World
    Ragnarok
    Main Class
    Arcanist Lv 61
    I think its better to do major changes to the 3 cities, to make them look different than before .

    Loved em in ffxi, they were lively .
    (1)

Page 11 of 13 FirstFirst ... 9 10 11 12 13 LastLast