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  1. #71
    Player
    Hawuhawuu's Avatar
    Join Date
    Dec 2021
    Posts
    74
    Character
    Hawuhawuu Zhwan
    World
    Lamia
    Main Class
    Ninja Lv 90
    The bug report was moved to accepted bugs but there's 177 pages of them.

    Although there was no ps5 optimizations for 6.1, I notice my gcd rolls alot better. The 7th gcd in a ta window isn't tight anymore.
    (0)

  2. #72
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    280
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    We should throw a party, Happy Anniversary crappy PS5 frame rate!
    (0)

  3. #73
    Player
    Nero_Leono's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Nero Leono
    World
    Ultros
    Main Class
    Gladiator Lv 90
    From patch 6.2 notes:

    The following features have been implemented to improve graphics processing:
    Graphics Processing Optimization
    Frame rate when under higher GPU load has been improved.
    Dynamic resolution has been implemented (Windows/PlayStation®4/PlayStation®5).
    When the GPU is under heavy load and causing the frame rate to drop, the 3D resolution will be reduced incrementally to improve frame rate. This feature can be enabled under the Graphics Settings tab of the System Configuration menu.
    * This feature cannot be applied in certain situations, such as when using group pose.
    * This feature is still in its beta stage as of Patch 6.2. Its implementation is in preparation for further graphical improvements planned with the release of the next expansion. The functionality of this feature is subject to change.

    Hopefully this helps and resolve the issue.. but I'm skeptical
    (0)

  4. #74
    Player
    Furukawa's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    83
    Character
    Furukawa Mikoto
    World
    Hyperion
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Nero_Leono View Post
    From patch 6.2 notes:

    The following features have been implemented to improve graphics processing:
    Graphics Processing Optimization
    Frame rate when under higher GPU load has been improved.
    Dynamic resolution has been implemented (Windows/PlayStation®4/PlayStation®5).
    When the GPU is under heavy load and causing the frame rate to drop, the 3D resolution will be reduced incrementally to improve frame rate. This feature can be enabled under the Graphics Settings tab of the System Configuration menu.
    * This feature cannot be applied in certain situations, such as when using group pose.
    * This feature is still in its beta stage as of Patch 6.2. Its implementation is in preparation for further graphical improvements planned with the release of the next expansion. The functionality of this feature is subject to change.

    Hopefully this helps and resolve the issue.. but I'm skeptical
    i just now finally had the time to check this out and can confirm that this patch finally fixed the performance issues the PS5 version was having since launch. Apparently the dynamic resolution setting isn’t working correctly according to the notice on Lodestone but even with the setting off the performance issues are gone thanks to the graphics optimization they did. Every area i had frame rate drops now runs completely smooth.

    i wish the developers would have been communicating about these issues all this time but thank you for finally fixing them regardless.
    (0)

  5. #75
    Player
    Nero_Leono's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Nero Leono
    World
    Ultros
    Main Class
    Gladiator Lv 90
    Also confirmed that the issues seems to have been fixed for me too!
    (1)

  6. #76
    Player
    Nero_Leono's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Nero Leono
    World
    Ultros
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Nero_Leono View Post
    Also confirmed that the issues seems to have been fixed for me too!
    Just clarify, it seems like for me at least, the issue was fixed when in WQHD. When I tried full 4k output, it still showed the same performance issues as before. But I'm ok with WQHD. The UI is crazy small in 4k anyways.
    (1)

  7. #77
    Player
    Furukawa's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    83
    Character
    Furukawa Mikoto
    World
    Hyperion
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Nero_Leono View Post
    Just clarify, it seems like for me at least, the issue was fixed when in WQHD. When I tried full 4k output, it still showed the same performance issues as before. But I'm ok with WQHD. The UI is crazy small in 4k anyways.
    Yeah i was never expecting a native 4K setting for an MMO to run well on a console. Even on PC that’s quite an ask. But 2K and bellow should have never had any issues on PS5. So glad we finally got there lol.
    (0)

  8. #78
    Player
    TheVixenInRed's Avatar
    Join Date
    Jan 2022
    Posts
    7
    Character
    Lucy Namine
    World
    Adamantoise
    Main Class
    Sage Lv 90
    With the new patch it seems some areas are now better than others. However when you are in a congested area frame rate drops really bad. Especially in Radz-at-Han during reset on Tuesday’s. I went back to the PS4 application and found it runs a lot nicer still than the PS5 and has way more consistent frame rate. I hope one day the Devs can utilize what the PS5 has to offer for the PS5 port. I’m still grateful for what they do.
    (0)

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