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  1. #1
    Player
    TipRingSleeve's Avatar
    Join Date
    Jul 2019
    Posts
    13
    Character
    Tali'ra Marojha
    World
    Balmung
    Main Class
    Scholar Lv 95
    Was about to make a post of my own on this but lucky me, someone else already brought it up.

    Anyway yeah, the PS5 version of the game has some REAL big FPS issues, even though I'm using the "Performance" mode for my 1080p TV. Most obvious place it'll happen for me is either around the Limsa Aetheryte or (as of the date I post this) in Gangos. I actually re-installed the PS4 version again to confirm if the FPS difference was that big and, yeah, it's a REAL big difference.

    PS4 version I'm consistently getting 60FPS even in the most effect and player heavy Bozja CEs, PS5 seems to be struggling but the stuttering seems less like a CPU or GPU bottle neck with performance and more when it's loading in and out characters? Because once everything is loaded in it seems fine, but whenever players load out or in, that's when it gets really stuttery. Glad the PS4 version still runs like a champ, but bummer that version didn't get the higher resolution UI change cause even on my TV those looked so much nicer and cleaner
    (1)

  2. #2
    Player
    Dracian's Avatar
    Join Date
    Oct 2014
    Posts
    31
    Character
    Dracian Ebonheart
    World
    Cactuar
    Main Class
    Machinist Lv 80
    Quote Originally Posted by TipRingSleeve View Post
    Glad the PS4 version still runs like a champ, but bummer that version didn't get the higher resolution UI change cause even on my TV those looked so much nicer and cleaner
    I bounce back and forth, but I've begun forcing myself to deal with the FPS drops because the UI looks so much nicer on my TV, and the controller/sound features are nice. The game visuals between PS4 Pro and PS5 1440p modes aren't much different, but the UI is so much sharper on PS5. Not to mention that sound quality with my Pulse headset is much worse on the PS4 version unless I go into the system and turn off 3d audio.

    It sucks that we have to decide between obviously improved features and a stable framerate, when the system is clearly capable of doing both. I'm hoping this gets resolved by the time Endwalker comes out.
    (1)

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