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  1. #1
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51

    Option to hide other players completely

    ...................
    (13)
    Last edited by EnigmaticDodo; 10-15-2021 at 12:23 AM.

  2. #2
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by EnigmaticDodo View Post
    ...it'll just hide NPCs to try and accommodate players as priority. This is in particular annoying at the moment where NPCs will just be invisible unless I somehow find them by trial and error.
    I know exactly what you're talking about but I haven't found it to be a hindrance as the NPCs with extra dialogue are generally right next to one that'll progress the quest. Just shuffle yourself to the left or right and they pop right in and are prioritized when hitting the confirm button (at least on controller).

    You could always turn down the amount of models rendered in settings and see if that helps but honestly this complaint pops up every patch day and goes away within a day or two at most.
    (5)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    In the past they would instance the zones they expect to have the highest traffic when the new MSQ content was released to reduce the load. Considering the congestion and the amount of lag I had in The Lochs and Azys Lla, I wish they had done it again. My system usually handles congested zones (from large hunt trains) fairly well but I was feeling it today.

    Maybe they're using the patch as a stress test to see how much load the zone servers can handle as they prepare for next expansion? They've been using 3 instances but if Endwalker has another burst in player population like Shadowbringers did, they may decide to increase that number.
    (2)

  4. #4
    Player
    Azhra's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Evros Delsch
    World
    Famfrit
    Main Class
    Paladin Lv 80
    It is annoying, but there is a simpler method than moving the camera around until the NPC's pop in. Holding X on your keyboard will prioritize the NPC icons (sorry I don't know what it would be for gamepad if there is an option there). Ground icons are a bit... harder since people cover them. If for some reason you changed the keybind for Target Filters, you can find it under Keybind - System.

    It'd be wonderful if we could limit the player characters manually, but I doubt we'll ever get that, at least not any time soon

    I know this doesn't solve the annoying issue caused by SE's coding, but it might help a bit in the long run.
    (1)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    In the past they would instance the zones they expect to have the highest traffic when the new MSQ content was released to reduce the load. Considering the congestion and the amount of lag I had in The Lochs and Azys Lla, I wish they had done it again. My system usually handles congested zones (from large hunt trains) fairly well but I was feeling it today.

    Maybe they're using the patch as a stress test to see how much load the zone servers can handle as they prepare for next expansion? They've been using 3 instances but if Endwalker has another burst in player population like Shadowbringers did, they may decide to increase that number.
    It's kinda weird that they used 3 separate instances for the Rising Stones of all places, but left Azys La and The Lochs as a free-for-all. Rising Stones was the start and finish, but I would guess that most of the traffic would be through those 2 zones. But I'm not a tech guy at SE, so...I guess I'm just not meant to understand it.
    (0)
    Last edited by Vahlnir; 04-14-2021 at 10:17 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    The X key on PC does something along those lines. It makes PC's non-targetable and shows NPC names.
    (1)

  7. #7
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,786
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Open System Configuration, click Other, then reduce Character and Object Quantity to Minimum. This will make most players disappear so that you can see the quest events easier on patch day.
    (2)

  8. #8
    Player

    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    338
    Blizzard solved the problem in WOW of NPCs being impossible to interact with when a mass of PCs are hiding them ..sometimes as yesterday deliberately by placing their stupidly-huge mounts on top of the NPCs .. without everyone having to poke through obscure corners of the game settings .. perhaps SE should look at what Blizzard did in the WoD expansion, before FFXIV 2.0 was even a thing!

    And no, this wasn't instancing/layering/phasing, they simply made the area around the NPC a no-go area for PCs .. so simple!
    (3)
    Last edited by Pintsized; 04-14-2021 at 10:31 PM.

  9. 04-15-2021 12:25 AM

  10. #9
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    I think they should give quest related points/NPCs priority over ANYTHING else. Then we wouldn't have issues like this popping up every patch week.
    (5)

  11. 04-15-2021 02:50 AM

  12. #10
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by EnigmaticDodo View Post
    I would figure that this is possible, since they have it working for player characters. It'd solve the same issue that pops up in hunts if the hunt monsters had the same treatment.
    I know they increased the priority of some of the A ranks(at least in Il Mheg they did...I almost never lose sight of Mudman or Pauly since they addressed the issue)
    (0)

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