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  1. #21
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Jeeqbit View Post
    They were already instant for me on an SSD and have been almost as fast on the HDD I currently use, so I haven't noticed a difference.
    Yeah, game is on an SSD, so I haven't noticed a difference.

    Edited Note: I have noticed that in the MSQ duty roulettes where cutscenes can't be skipped, that my cutscenes are finishing faster than others though.
    (0)
    Last edited by Tommara; 04-15-2021 at 04:40 PM.

  2. #22
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Load times used to usually take like three to five seconds for me on a SSD.

    Now it generally takes only one or two seconds, and in some cases I've actually loaded in so quickly that the screen isn't even able to fully go to black before I arrive at my destination.

    I'm curious as to what optimizations they applied since I already noticed pre 5.5 via my hardware monitoring program that the game starts to pre-load zones the moment you approach a zone line or start teleporting.
    (0)

  3. #23
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KageTokage View Post
    Load times used to usually take like three to five seconds for me on a SSD.

    Now it generally takes only one or two seconds, and in some cases I've actually loaded in so quickly that the screen isn't even able to fully go to black before I arrive at my destination.

    I'm curious as to what optimizations they applied since I already noticed pre 5.5 via my hardware monitoring program that the game starts to pre-load zones the moment you approach a zone line or start teleporting.
    I have same experience, yes seems be that zones is being loaded/rendered differently now. I prefer fast zoning than be stuck 4-5 seconds on a black screen.
    (0)

  4. #24
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    No noticeable difference for me.
    (0)

  5. #25
    Player
    DuskTS's Avatar
    Join Date
    Oct 2015
    Posts
    217
    Character
    Cupid Duskysquirrel
    World
    Phoenix
    Main Class
    Gladiator Lv 90
    PS5 is so powerful it's actually boosting PC performance.
    (0)

  6. #26
    Player
    MiniTofu's Avatar
    Join Date
    Sep 2014
    Location
    Mare
    Posts
    535
    Character
    Mito Mito
    World
    Mateus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by DuskTS View Post
    PS5 is so powerful it's actually boosting PC performance.
    In another way of saying it, haha. It has been like this for decades.

    A lot of games design and limit around console before porting to PC. Always trying to adapt the least powerful hardware to maximize the audiences (because not everyone has the money and luck). I'm on PC with 10600k + 3080 FE and I know a lot of games don't really take advantage of it because of many port console games.
    (0)

  7. #27
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,316
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I notice it only in a few specific areas now, such as The Tempest.
    (0)

  8. #28
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Looks like what make load the area faster in that it loads area first then character second.
    I load super fast but character then pop on screen after I arrive.

    Which is good.
    (1)

  9. #29
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    For guys like ...

    Quote Originally Posted by Liam_Harper View Post
    No noticeable difference for me.
    ... and ...

    Quote Originally Posted by Tommara View Post
    Yeah, game is on an SSD, so I haven't noticed a difference.
    ... I have made a short video, to show what I mean when I say ...

    Quote Originally Posted by KarstenS View Post
    With that the difference is huge.
    Video: https://www.youtube.com/watch?v=6pDO7ZQ-gOE
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  10. #30
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    This appears to be good news for some players, so well done SE.
    A problem still exists in world transfers with significant delays, to the point where people aren't even bothering, knowing the mark will be long dead by the time the system transfers them.
    Before we go any further, it's known why the current system slowly queues characters. But this isn't a solution, it's the cause of the problem.
    Now this may be the only way that SE can manage world transfers, if so, tough luck to all those who miss out on marks or don't even bother transferring now due to these delays.
    But it's a long way from an ideal situation, and I would would hope SE are working on ways to improve this.
    I'll be the first one to admit that I wouldn't have a clue what would be needed. Are we talking about something as fundamental as more powerful servers?
    I can only see this issue continuing, maybe getting even worse with future gear upgrading/token gatherings etc.
    (0)

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