Quote Originally Posted by Erendis View Post
If you look at it
I'm not sure about these screenshots. I didn't really check stuff from outside of the instances before I did anything, but I'd chock it up to the world map effect. You know, like in old games where when you're walking around the world map, your character is represented as being as large as a town square. You go in the town, and, oh, look, they aren't the size of several buildings.

It's kind of like how we can see the Paglth'an tower from Southern Thanalan, and we can clearly see there are no grassland fields between it and the Sagoli Desert. Yet in the dungeon there are more mountains, tunnel works, elevation differences, and the entire amber field.

As for the fires burning. How long or soon they started burning is irrelevant. A lot of things in the game are just to add to scenery. There have been NPCs doing push ups in Whitebrim Front for 8 years real time (so 70080 days in actual game time passing, 192 years if XIV's Source has the same orbit length as Earth). They never stop. Those fires won't stop either. The torches on walls in Little Ala Mhigo never go out, and are never replaced.

It's not something we can use as a launch point for scenario timing.