
Originally Posted by
Vyrerus
More musings on Werlyt, and sort of responding to Cilia's take on the fight.
The answer is quite simple:
Just about everything in the Diamond Weapon fight we've already seen, and more dynamic at that.
Diamond Weapon's armored form relies on the powers of the previous three Weapons: Ruby's claw tentacles, Sapphire's chest blaster, and Emerald's disembodied hands. It's unique abilities consist mainly of explosions, which... aren't all that impressive. This version appears to use Shinryu's skeleton, albeit with unique animations.
Diamond Weapon's unarmored form is... a coked-up mecha Ifrit, whose main form of attack is knockback into a bottomless pit. It's... not a particularly novel strategy in this game, and while other bosses do employ it said strategy is particularly egregious here because you probably aren't going to die otherwise in this phase.
Finally, the backdrop is... and endless expanse of clouds. While fighting high in the sky on an airship deck is interesting, we've already done crazier stuff; the Bismarck fight is almost identical in setup, except there you're on a floating island being towed behind an airship, shooting harpoons into a sky whale while it manipulates the weather and throws endless flunkies at you... it's much more dynamic than the Diamond Weapon fight which is, again, just an endless expanse of clouds. You hit the Weapon and swap platforms to evade some of its armored attacks. Woo.
As for EX differences... I've watched some tutorial videos to get ready for it (maybe), and there are no major changes to the fight. It's essentially the same as most EX fights: same as normal with some tighter coordination needed, no AoE markers so you have to rely purely on visual tells to dodge attacks, and a couple new mechanics to keep it fresh. I haven't seen the "mutation" type animation anywhere; I dunno, maybe there's a secret phase with Zenos' combat data that triggers if you bring it down fast enough? (Probably not.)
Ruby had the Evangelion-style Nael hatching out of its back. Sapphire was a mano e mano mecha battle. Emerald was a complete battlefield shift, along with a chance to see Gaius in his prime. Diamond... is you beating on a mecha while riding an airship, surrounded by an endless cloud expanse. It's just boring in comparison. There's no "wow" factor.
To me, at least.