Quote Originally Posted by Lyth View Post
Perhaps we should re-examine which game we're playing, then. Any game that is skill driven is going to have an element of competition. There's always going to be an element of failure or loss.
At the end of the day, you need to realize this is not a competitive game. There's no winning or losing when the objective is for your party to beat the content. Either you all win, and get the clear, or you don't. Your co-tank is your partner, not your adversary. You just can't win or lose against someone who's not even competing against you.

I enjoy partaking in healthy "othering", much in the same way people will show pride in being from Los Angeles and gloat about how The Lakers beat The Celtics to someone from Boston. I love WAR, and WAR loves me. I love seeing my home team win, of course I'm going to gloat about it. But at no one point am I actually belittling or berating others for not having done as well as I, nor am I going to beat myself up because I die and end up with a terrible parse compared to my co-tank, and I'm sure as hell not going to think my value as a player with the level of experience I have has been lessened. I'll play the game I love and improve for the fun of it, and that's it!

Let's be realistic here for a moment, saying the devs are cashing out for handing out potency buffs to WAR is silly. Fact of the matter is it's just not as popular as it used to be, especially when DRK copied it's playstyle for accessibility's sake, GNB's the shiny new toy, and PLD's the known posterboy for next expac. Listen, the point is that no one ever said this game was competitive, and no one ever said you'd be "rewarded" justly for playing a "harder" class. As cheesy as it sounds, the real success is in the friends you make along the way. It'd do you some good to realize that.