Quote Originally Posted by Eloah View Post
People who don't play Monk might think that Riddle of Earth changed but it really didn't. They just reversed its functionality, from what it originally was. Originally it was for damage reduction with the benefits of True North, now it's more another True North with the benefit of damage reduction. It also functions like Perfect Balance, Triplecast, Bunching, the 10s is for that. But no the skill hasn't changed all that much.
Well, I know that the old Riddle of Earth had a 30s duration upon taking damage, with a 60s CD. The new version is more an "on demand" button while the old version was more niche, but less spammy.
It was already comfy enough to get 3 GCDs in the previous RoE with just 6s duration. Heck, you get 3 GCDs into Nascent Flash with WAR, and they don't get 20% recast reduction.

I am not surprised anymore that SE "fixes" stuff that doesn't need to be fixed, but decides to ignore a whole job, a whole community, people and gamers that are tired to put up with their sh*t.

DRG got their what... 2nd... or 3rd buff on Wheeling Thrust and Fang and Claw, MNK got a whole rework - mainly on Greased Lighting which wasn't really necessary - they had very situational, and very niche actions, but they all worked as intended... well, maybe except Perfect Balance on level 80.

What did tanks get? WAR got self targeting Nascent Flash, all 30% CDs duration increase from 10s to 15s, all very early in 2019. DRK in 2021 after a 2 years long scream for BW fixes? Enmity bug fix on Living Shadow...
Calling that a "joke" wouldn't even justify this level of insanity!