Quote Originally Posted by SieyaM View Post
I am a bit late in responding to some people, been doing other things. What I am kind of hoping for, which probably will never happen here, is to recapture the immersion I felt when I played Everquest way back when it was at it's height. The class I enjoyed most was Enchanter, which is the most indirect spellcasting class you could possibly play. I enjoyed that my class had a lore that it adhered to and no the raw numbers werent the most important aspect of it, it was how it fit into the world and how it played with the party. I think what would really help the healing jobs is to roll more support elements into them rather than continue stacking them with healing skills and amping up their DPS numbers. Support skills are incredibly hard to balance though and so it is unlikely that SE will add any more of those.
I too am a relic of the past, having played EQ from a few months after its release in '99 until 2010. I have a great appreciation for what developers did to make "crowd control" classes like chanter feel needed without worrying too much about their place in the overall picture of DPS. It seems FFXIV players are very one-track-minded when it comes to DPS -- regardless of role, people have a great need for DPS above all else, because that is the only metric by which they are judged by their peers. I long for the day when Squeenix bucks the trend, and creates the need for support classes without fear that a lower damage output would make them undesirable.